So many things wrong. Buggy: I'll be teleported to the top of the screen for no reason. Clunky interface. Lack of meaningful stats for items and skills. Lack of ability to buy older items like armor (as it's so effing expensive to buy the current one) or beginner items for achievements. Projectiles of the same color as the ground making them near invisible. Slow down that only affects your movement speed and not the mobs or missiles, which is just a death sentence. Only way to learn is through trial and error. I'm sure there's more. I'll give it a generous 2/5
I'm terrible at shooters and beat this the first try. I also don't really like the bloons franchise, but I'll give this a 3/5. Too easy, but kinda fun.
Fun game, albeit a bit unclear at times, like with Rank. Some of the medals seem really hard so I'm not going to even bother with them. Feels more like an impossible badge to collect them all. Overall I thought it had good growth and selection. Never got too repetitive, but again, I'm bailing on the medals. :P 4/5
Obvious homage to Zelda 2, which is good. Child's voice is weird and creepy. Level up system won't let you pass on magic to get to armor. It skips right to attack. I don't want to have to level up magic early. I know how these games work. Controls are a touch too loose, but I'll get used to it. I don't really like the hearts that float away, but since there's little penalty for dying, it's a wash. I'll give it a 4/5 so far.
Okay, the game has atmosphere, but there's no real gameplay. Pick up a wire. Pick up a weapon. Smack some baddies. leave. It takes about 2 minutes. You can't die. I tried. The scene selection makes no sense. Why is that even there? Oh, and fire your voice actors for Anabel and the Tour guide. They are nails on chalkboard. The only point I'll give it is for being creepy in a good way. 2/5
Right off the bat: the narration is annoying as hell. Muted that noise. Came down here to comment. Went back up. NPCs are still babbling. Played for a bit. Wandered around. Collected 40 sprite deals. Chose a scene from the menu to see what it does. Reset my sprite count. Thanks! I love wasting my time.
Dragging is a terrible way to handle baddies. Turrets disappear sometimes but not other times. I don't even feel like getting the medium badge on this one.
Apparently it's just all luck based on whether or not you happen to hit coins or platforms. Just finished in 4 days and did absolutely nothing differently.
This game makes no sense to me. Some launches I can't even get money. And when I do get money, it's about a buck fifty. I'm obviously missing something.
This game and its sequel fails so hard. If you don't get a perfect strike on the first shot you just make a stronger fort out of the rubble. Half my mouse clicks to release the stones won't register and I'll just waste the shot. Game is messed up.
Too much clicking in these games. Zombocalypse is just a measure of how fast you can mash. The Spartan one I finally beat with a maxed flamethrower, 2 maxed shields, 15 repairmen and 300 wall. I think I had a few bucks left over for some riflemen but they were worthless. I'll probably skip the hard badge. I'm all clicked out.
Ugh. Way too much clicking in these games. There's no reason all guns can't have one click auto fire. Otherwise, pretty good. About halfway through. Barring a melt down in gameplay: 4/5
Something is bugged where the best gun won't fire in level 7 or level 9 (at least). The noob gun works just fine. Really happy I spent the money on it now. Good job.
I like the game. Probably one of my favorite shooters I've played here. Most of the levels were really easy with a huge difficulty increase for the boss. But after learning the pattern he went down quick. The hard badge is too much of a grind. The points come so slow early and I'm too fidgety to sit through it, which ends up being my downfall in most shooters. Still quality though. 4/5
Game is weak. As for the hard badge, followed some one else's advice and it worked. Just do a hand stand right after you launch. Try for max height then start to do a flip while holding your trick. Let go of the trick right before you crash. I got over 2k points that way, although I don't know how.
My favorite part is when the chainsaw won't target right and just misses while my fort gets pounded on. Then 2 of my guys die because they are too noob to shoot and then die. Then I replay the level and barely lose any fort cuz my chainsaw decided it wanted to work that time. Bravo.
First, I don't like money grabs on Kong. It's a trend I want to see die. Plus, this game is just a one trick pony. And the controls are way too loose. 2/5 not including the distasteful 15 dollar fee. If you want people to pay you, make a better game.