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obzinator's Comments

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Two Rooms

Play Two Rooms

Feb. 11, 2010

Rating: 0

Fairly easy. Speed aspect isn't obnoxious. Just short enough to not get annoying or old. Worthy of it's medium badge. 4/5

Exploit

Play Exploit

Feb. 11, 2010

Rating: 0

I really don't like timing in puzzle games. Maybe a few too many elements to keep track of as well. Still okay game play. 3/5

Spewer

Play Spewer

Feb. 11, 2010

Rating: 0

I'm going to bank that this gets super frustrating and peace out with my medium badge. The barf propulsion system is interesting but mostly broken and disgusting. Especially eating it back up. Come on. 3/5

Cargo Bridge

Play Cargo Bridge

Feb. 11, 2010

Rating: 0

Level 21: The middle chest fails straight through my bridge as if it's not there. Yes, it's a walking part and not a connector. Every time I run this level something goofy happens. Should have passed it the first go...

Cargo Bridge

Play Cargo Bridge

Feb. 10, 2010

Rating: 0

A little grace on the later levels would be nice. 18 is a joke. After trying a dozen different styles I found a walkthough and just copied it straight and even that didn't hold. Thing just snaps like a toothpick no matter how I set it up.

Epic War 3

Play Epic War 3

Feb. 08, 2010

Rating: 0

This game was okay. Kinda mindless. Just spam specials and mash X. In the rare case a full scale retreat/regroup would be in order, but very rarely. Then Cave 5. Cheapest BS ever. Just terrible. 2/5

Pwong 2

Play Pwong 2

Feb. 07, 2010

Rating: 0

Solid game. Fast paced and short. Didn't take long to get hard badge. 4/5

me and the key

Play me and the key

Feb. 05, 2010

Rating: 0

Too many annoying parts. I want a puzzle that tests my mind not my mouse dexterity. All the good bits were too easy so the whole thing just falls flat. 2/5

Use Boxmen

Play Use Boxmen

Feb. 05, 2010

Rating: 0

I seriously loathe this game. I had to comment again to say that. Invisible level, no friction, no sense of where ledges end, all while trying to shave a half second off a puzzle you already figured out, but can't do because the controls are so messed up. How the hell did this ever get a 3.88 (as of posting)?

Use Boxmen

Play Use Boxmen

Feb. 05, 2010

Rating: 0

I like how this is in the puzzle section when it's just a failed platformer. Thanks for not teaching us how anything works either. Figuring out that leap frog was an unnecessary chore. Just playing for badges. 1/5

Dynamic Systems

Play Dynamic Systems

Feb. 05, 2010

Rating: 0

Some of the levels (like 6) are bugged. Most levels I know exactly how to solve but have to make slight adjustments 5-10 times before it all lines up right. Placing pieces is cumbersome, especially trying to rotate. Really frustrating. 3/5 because I like Rube Goldberg machines.

The Space Game: Missions

Play The Space Game: Missions

Feb. 03, 2010

Rating: -1

I love it. Big fan of RTS and this captures it beautifully. Simple, balanced elements. I'm only on normal, but expect crazy to be a solid challenge. Need more like this on Kong. 5/5

Time Kufc

Play Time Kufc

Feb. 02, 2010

Rating: -1

Shift ripoff. Horrible controls. Good job putting jump and lift right next to a button that nukes you half the time. Up and down could have easily been jump and lift and then your shift button could be safely ANYwhere else. Minus 1 for yapping NPCs who I don't think say anything important. 2/5

Pyro II

Play Pyro II

Feb. 02, 2010

Rating: 0

Better title: Guess The Pixel. The margin of error is ridiculous. Especially for aces. Some of the levels I have an okay idea what to do but mostly I'm just firing randomly and hoping. 2/5

This is the Only Level

Play This is the Only Level

Feb. 02, 2010

Rating: -1

Good design. Messes with you, but not too much. I don't think I'm fast enough for that hard badge, though. 4/5

Take Something Literally

Play Take Something Literally

Feb. 02, 2010

Rating: 0

Level 16 was broken. Had to switch it to French to pass. Level 23 completed itself after I did 22 (which took 3 times to load right). Had to google a few answers as I don't have the extra hardware you thought was required to play flash games. I really appreciate the concept though. I was hoping for more logic and less guessing the whim of the creator. I'd say about 3/4 of the levels were done really well, but the rest were either broken or frustrating. 3.5/5

Pandemic: American Swine

Play Pandemic: American Swine

Feb. 02, 2010

Rating: 0

Overly complicated. Way too much micro management. Pandemic 2 was hard, but at least it made sense and was playable. 2/5

Clockwords: Prelude

Play Clockwords: Prelude

Feb. 02, 2010

Rating: 0

I upgraded all my high level letters to low level specials not realizing that specials do no damage themselves. Now I'm stuck grinding for letters so I can actually kill things. I like the game though. Fun and frantic. 4/5

Tower of Greed

Play Tower of Greed

Feb. 01, 2010

Rating: 0

I know we all want to relive our 8-bit childhoods, but let's leave the sadistic gameplay in the past. Random spastic mobs from offscreen that knock you off ladders = I get the easy badge and never cone back. 3/5 for concept.

The Heist

Play The Heist

Feb. 01, 2010

Rating: 0

Game was really easy. Okay half hour time waster. Badge triggers when you open stage 10 and not upon completion. The easiest 20 points I've done in a while.

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