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pacogoatboy's Comments

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Epic Calculator of Epicness

Play Epic Calculator of Epicness

Jan. 24, 2009

Rating: 0

It works just fine, but it's not a game. Also, AioriaRox, you're ignorance is showing. First, anything divided by zero (identically zero, not an arbitrarily small number) is undefined. Similarly, anything times zero (again, identically zero) is zero. Infinity isn't a number, so speaking of a calculation equalling infinity is wrongheaded at best. You can talk of quantities growing infinitely large as they approach given values (-log x as x --> 0, for instance) but -log 0 <> infinity... blah, agreed catpaw, just saw your comments...

Circle Score

Play Circle Score

Jan. 24, 2009

Rating: 0

Would be better with: A restart button - Additional enemies as you collect dots - Upper and lower walls shown (you bounce off of nothing as it is) - the ability to use both the up/down keys and the left/right keys simultaneously to go diagonally - an increase in the rate at which you're detecting key strokes (as it is, you can hit up/down then left/right and it will only register one or the other...)

Circle pressure - Nodus

Play Circle pressure - Nodus

Jan. 24, 2009

Rating: 0

it functions... 2/5

BubbleQuod

Play BubbleQuod

Jan. 23, 2009

Rating: 0

the concept is good, the physics are good, the problem is that the controls are absolutely awful. a small tap on the left or right arrow sends the guy flying across the screen. it just sucks all of the fun out of the game having to redo simple actions over again because you bumped a wall and the spin of the bubble shot you halfway across the level. dvntehnoobz - i think the idea is that the bubble grips the ceiling when it hits, so if it is rotating CCW as you run left and you hit the ceiling, that CCW rotation drives you back to the right. i would agree that the coefficient of friction is mighty strong though...

Super Energy Apocalypse : RECYCLED!

Play Super Energy Apocalypse : RECYCLED!

Jan. 23, 2009

Rating: 0

decent td game, far too easy, but still fun. the theme song rocks.

Scriball

Play Scriball

Jan. 20, 2009

Rating: 0

i liked it the first time through. bouncy mode is just ridiculous. i assume that the next mode is similar, and i don't want to think about a 4th mode. 172 levels for a hard badge is bad enough, but repeating the same levels 4 times is absurd. this is almost as bad as balloon invasion.

Dodge

Play Dodge

Jan. 16, 2009

Rating: -1

holy cow, the 1/15 update makes it much harder to get the hard badge. i was consistently getting 70 or so kills, now i'm strugglign to get 30. i do like the counter and the reset button though, many thanks.

Dodge

Play Dodge

Jan. 13, 2009

Rating: 0

also, i'm not sure if i'm missing it or what, but this definitely needs a reset feature, at least with the no hits badge.

Dodge

Play Dodge

Jan. 13, 2009

Rating: 0

i like the game; the concept is great. the only problem i have with it is the control scheme. i personally prefer forward, backward, left, right instead of up, down, left, right. it's actually been the hardest part of the game thus far...

Maze Stopper 2

Play Maze Stopper 2

Jan. 08, 2009

Rating: 0

i enjoyed this enough to play it through when it was first put on here. i was hoping for some badges at the time. it's definitely past due! i got all three plus the card for loading the game! Lots of fun!

The Codex of Alchemical Engineering

Play The Codex of Alchemical Engineering

Jan. 04, 2009

Rating: 0

i feel happy in my heart now that i have finished this game. i've only got 1 level where i'm not happy with my design, and i was in a hurry to redo it after an update. this is enough fun that i might go back and try to rewrite it for optimization. a great concept!!! 5/5

The Codex of Alchemical Engineering

Play The Codex of Alchemical Engineering

Jan. 01, 2009

Rating: 0

blah, nvm, must have been an update

The Codex of Alchemical Engineering

Play The Codex of Alchemical Engineering

Jan. 01, 2009

Rating: 0

holy crap, progress isn't saved???? i played this for hours last night and now i'm back at level 1! fix this please.

The Codex of Alchemical Engineering

Play The Codex of Alchemical Engineering

Jan. 01, 2009

Rating: 0

fantastic fantastic fantastic! 5/5

Epic War 2

Play Epic War 2

Dec. 31, 2008

Rating: 0

the graphics are great compared to the original, but the gameplay is much the same. glad you included an autofire button this time and incorporated the elemental arrow into the regular fire. the game is still out of whack as far as difficulty is concerned though, 15 easy levels then super giant killing machines for 16 on... gotta love the hobbit zerging though, that was fantastic.

Warbears Adventures : An A.R. X-Mas

Play Warbears Adventures : An A.R. X-Mas

Dec. 26, 2008

Rating: 0

unlike the first one, this seems to only really have a single path to get through. it's hard to mess up...

Mechanical Commando

Play Mechanical Commando

Dec. 23, 2008

Rating: 0

lag has eaten my soul... i can't do much of anything on level 10 (4 big tanks and a bunch of cannons) because the response is so far behind my commands...

Kingdom of The Wind

Play Kingdom of The Wind

Dec. 23, 2008

Rating: 0

riders are way too strong, plus the mana gain rate upgrade is too good as well...

entangled

Play entangled

Dec. 12, 2008

Rating: 0

please don't give this a badge... the game isn't bad, but it's ridiculously repetitive and gets really boring really quickly. 3/5

Starland Multiplayer TD

Play Starland Multiplayer TD

Dec. 11, 2008

Rating: 0

plays smoothly, i like that you can't modify your maze mid round (no juggling!) it seems far too easy early on though, anyone who has some sense can build a monster proof maze easily

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