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petesahooligan's Comments

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Screw the Nut 2

Play Screw the Nut 2

Jul. 15, 2010

Rating: 614

That nut sure does get around.

PixEvo - The Fountain

Play PixEvo - The Fountain

Jul. 13, 2010

Rating: 2

I really like the concept...particularly the evolving. It makes the urge to get the next set irresistible. However, there's an interesting inversion of pace-to-achievement. The more you collect, the more frustrating it gets...rather than more interesting. I actually became less invested in searching for those last one or two pixels as time wore on. One way to improve this might be to make the areas of the map differentiated in some way so that you has a sense of neighborhood. A device like that would at least remove the tedium of the hunt. Still, killer concept.

Byrant Wars

Play Byrant Wars

Jul. 11, 2010

Rating: -2

Oh, one other thing...the boss that spins up its attack is a bit out of character. Up until this point you cannot let any enemy get past but this guy gets past every time he attacks. That's kind of weird and I'd maybe rethink how his attack is depicted so it doesn't look like he's flying past you.

Byrant Wars

Play Byrant Wars

Jul. 11, 2010

Rating: 1

It's a good start! Here are some suggestions: Add slowly scrolling stars to suggest movement. Add some kind of field or "ship" behind the avatar to reinforce that you cannot let things get by you. I'd like to see more drift and interesting feel to the avatar control. Since the avatar cannot move forward and back, perhaps replace it with a gun on a fixed rail or something more logical. I'd consider roping in an artist to help you with the graphics. Also, perhaps the avatar and enemies can be slightly smaller (so the field is slightly larger)...which would make it feel less cramped. Overall, again, great start!

World War III Mission Part 1

Play World War III Mission Part 1

Jul. 10, 2010

Rating: 10

Not a bad try for a home production. (And probably a lot better than what some of these other comment writers could do.) It does need work though. I'd recommend focusing your attention first on making the helicopter move in a more interesting fashion...something with drift. The concept is good, (defend your base), and later you can dress that up with interesting terrains and stuff...but for now I'd keep improving the core interface and controls.

Pirate Bay Inn 2

Play Pirate Bay Inn 2

Jul. 08, 2010

Rating: 0

This is exactly like that cannon game I played a few minutes ago.

Aero Acrobat

Play Aero Acrobat

Jul. 08, 2010

Rating: -1

Pretty fun! Plane feels good to control and there's some good advancement to the difficulty. My only complaint is that I'd like to see more interesting changes in the terrain and obstacles rather than simply the same course with some element thrown in. (For example, some speed runs, rings of different sizes, rings that must be passed in order, and so on.)

Ultimate Chopper

Play Ultimate Chopper

Jul. 08, 2010

Rating: 7

Hmmm...not very ultimate, I'm sad to say. Funny that the production values are so high for a game mechanic that is so archaic.

Jeff The Archery Master

Play Jeff The Archery Master

Jul. 07, 2010

Rating: 1

Correction. It doesn't need a save.

Jeff The Archery Master

Play Jeff The Archery Master

Jul. 07, 2010

Rating: 5

It seems that the most consistent technique is to simply go full power and track the target rather than trying to arc the arrow with finesse. It would be nice to have a save feature. Maybe the first level could provide a leader-line to help understand the trajectory physics. Whatever the case, love the production values. Could use a little more depth...a little more reason to invest time into getting good at it.

Ultimate Baseball

Play Ultimate Baseball

Jul. 06, 2010

Rating: 2

Where is the ultimate part?

Subject: Mo

Play Subject: Mo

Jul. 05, 2010

Rating: -1

Yes, fun! There are some cases where hyperreflexia is SERIOUSLY annoying. Still, it's fun!

Dog Pound

Play Dog Pound

Jul. 02, 2010

Rating: 5

Cute reflex game...worth playing.

Kids Vs. Ice Cream

Play Kids Vs. Ice Cream

Jul. 01, 2010

Rating: 0

If you don't like kids chasing your truck maybe you shouldn't be an ice cream man. If they crave ice cream the last thing you should do is throw the stuff at them for free. That would get any kid to chase you.

Meteor Launch

Play Meteor Launch

Jun. 30, 2010

Rating: 4

I'm building one of these in my backyard immediately. My neighbor is a medicine man so I got that covered. (Those birds fly REALLY high, incidentally.)

Buttons

Play Buttons

Jun. 26, 2010

Rating: 116

I think a walnut made this game. Mr. Skullcrush called it.

Doodle God

Play Doodle God

Jun. 25, 2010

Rating: 1

I agree that a lot of combos that I thought would be fun, (alcohol + bricks = leaning tower of pisa, etc.) led to nothing. When I got stuck I would just methodically match all of the elements until something I missed (and wasn't intuitive) pops out. That part of this game wasn't too fun.

Don't Shit Your Pants

Play Don't Shit Your Pants

Jun. 25, 2010

Rating: 4

I laughed so hard when I played this that I shit my pants.

The Launch

Play The Launch

Jun. 24, 2010

Rating: 1

Haha! The first machine launches the ball 8 feet. The second machine launches it 12 feet. The third machine launches the ball 20,000 feet. Sort of fun but needs some work. The collision on the obstacles is weird. Some of the obstacles don't work...particularly on very long shots.

A.g. #1

Play A.g. #1

Jun. 24, 2010

Rating: 1

C'mon.

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