Getting +50000 score simply for liking on fb automatically makes the highscore empty and undesirable. Other than that it's an ok game for the now exhausted genre.
1) Too slow paced/easy. 2) Boring upgrades, boring enemies. Bosses should be frantic, not grindier than a combine harvester. 3) Why have ur castle take up half the screen at later upgrades? Really hope this doesn't get badges in this state.
For the hard badge: 1. use NO hints. 2. Most "under pars" can be relatively easy to get by either breaking multiple wooden blocks at the joins, or by destroying 1 in 1 shot by shooting it such that it bounces off a wall afterwards and back onto the block. I managed 18 unders in total. You only need 10.
grr.. i almost made it impossible for myself to get 130 stars without subscription, by using a hint. There should at least be a reset button for progress. Luckily i revisited earlier levels and got a load of under pars. But still. Reset!
my god. extreme random attack mode is unforgiving. u can only really afford to see it ONCE before quickly typing in the answer without typos. i've completed the game normally 95% without cheating (tack?! it's a dagger i tell you!) and i'm massively struggling. Still, it's a fun kind of fustration.
fun game, but the upgrades are definately inbalanced. Maxing out "Time is money", green ultimate, then straight for the red ultimate does indeed make the game both very easy and profitable. You even get booster skill points from earning so much early on.
There's a philisophical bias on some of the time trials, as one door is closer when finishing the level. Also stop running the clock whenever one of the skippable "cutscenes" occur! It's very annoying! R for restart!
Sir, your cannon appears to be made from a ladder and some disconnecting spinning wheels. How it can give anything propulsion, let alone rotted corpses, is beyond me. Gratz for defying physics.
I am working on the campaign extension. Soon you shall get it. I will also try to put small description for the class.