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SkyCharger001's Comments

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NeuroDriver

Play NeuroDriver

Jun. 12, 2015

Rating: -1

Curgus, the race rewards points not cash.

Business

Play Business

Jun. 11, 2015

Rating: 49

could you please add a histogram of the exchange rates? At the moment it seems like the foreign currencies are, practically speaking, constantly losing value.

Developer response from denisolenison

I don't know how to make it at the moment, but when I come home, I will try to make it.

Realm Grinder

Play Realm Grinder

Jun. 11, 2015

Rating: 5

annoyance: when multiple spells are set to autocast, only the cheapest will be autocast. could you please change this?

NeuroDriver

Play NeuroDriver

Jun. 11, 2015

Rating: 3

A few test have just shown that the play-speed affects the outcome (1x they're perfect, 9x they crash and burn). I assume you speed things up by skipping frames. If so, limit your frame-skipping to external frames only. skipping internal frames will cause the drivers to miss important input-signals.

NeuroDriver

Play NeuroDriver

Jun. 11, 2015

Rating: 1

Is it possible to differentiate between fuel-outs and crash-outs? At the moment it's hard to see how many still count as 'idiots'.

Tycoon: Beginning

Play Tycoon: Beginning

Jun. 11, 2015

Rating: 4

no autosave

Developer response from vllaboratory4

already done

NeuroDriver

Play NeuroDriver

Jun. 11, 2015

Rating: -1

unity just crashed, lost all my progress. please add auto-save.

Brave World 2

Play Brave World 2

Jun. 06, 2015

Rating: 0

Lost all progress since last load after a crash. this means it doesn't save until/unless a proper shutdown/reload is performed. (which makes it fail at auto-saving)

Developer response from GabeOliveira

The new update fixes auto-saving to run every minute.

Brave World 2

Play Brave World 2

Jun. 06, 2015

Rating: -3

have lost 2 achievements on reload, please make it recheck the achievements on load. Currently have 12 cities but 9-cities achievement and above do not show as achieved, and definitely not retriggering on conquering any city.

Brave World 2

Play Brave World 2

Jun. 05, 2015

Rating: -3

could you please make it possible to order the balloons to converge at a specific location? At the moment I have a lot of problems with getting them to stay ... I order one to anchor, but the game decides to treat it as an order for a different balloon to pull up the anchor ... sometimes leading to needing 30 clicks just to get them all to stay.

Developer response from GabeOliveira

Right click mouse to set an anchor point for your balloons.

Idle Age

Play Idle Age

Jun. 04, 2015

Rating: 0

Loading without a save causes everything to become Undefined. trying to use anything that is Undefined causes them to become NaN. Solution: check save for validity before actual loading. PS could you add an autosave?

Developer response from iCatNip

Yeah, I noticed that and I thought I fixed it again, but unfortunately it still messes up. And yes, I will add an autosave / autoload in the future and add in a reset button. :)

Realm Grinder

Play Realm Grinder

Jun. 02, 2015

Rating: 1

Loki, you are ~.006sx too high

Monopoly Idle

Play Monopoly Idle

May. 30, 2015

Rating: 3

time achievements do not work, played for 3 hours, still waiting for 1 hour achievement to register.

Realm Grinder

Play Realm Grinder

May. 25, 2015

Rating: 5

minor annoyance: the mana percentage round to the nearest percent, it should IMHO round down so that when it 'says' that the mana for a certain spell has been reached, it will truly have reached it.

Land of Mazya

Play Land of Mazya

May. 24, 2015

Rating: 5

could you PLEASE make it SAVE what is selected for battle-mode? It's getting to the point of mayor annoyance that I MUST reselect the monster and pet when I refresh.

Idle Raiders

Play Idle Raiders

May. 17, 2015

Rating: 3

there is no actual curve in how XP-cost is currently calculated. Lvl*CostGain is NOT conductive for xp-curving. (in the same way that Frq*Time destroys all chance of gliding between notes)

Land of Mazya

Play Land of Mazya

May. 17, 2015

Rating: 1

How is capture-chance calculated? I know that the level of the monster being targeted is a factor, but what else?

Idle Raiders

Play Idle Raiders

May. 17, 2015

Rating: 2

developer log doesn't work, can't see details of update.

Idle Raiders

Play Idle Raiders

May. 17, 2015

Rating: -28

Could you please make unclaimed items fade after a while? After running it for a day in the background they start to really slow things down.

Land of Mazya

Play Land of Mazya

May. 17, 2015

Rating: 2

VISUAL BUG: Pet showing TWICE.

Developer response from MYzK

Pet bugs will be fixed within 5min, on second note, which ones? and where? I may not have encountered this recently.

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