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SkyCharger001's Comments

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TheDarkWorld

Play TheDarkWorld

Dec. 05, 2014

Rating: 0

Could you make the auto-pause optional?

Developer response from poporingame

Opps sorry, auto pause is my game engine default feature, I can't control it, sorry that made you feel bored :\

RobotPet

Play RobotPet

Dec. 03, 2014

Rating: 2

have it remember sound-setting on rebuild

RobotPet

Play RobotPet

Dec. 03, 2014

Rating: 7

add a sort button to the item-list, should make it easier to determine what to keep.

Amentis, Kingdom of BloBs

Play Amentis, Kingdom of BloBs

Nov. 30, 2014

Rating: 1

request: at the moment the pond only tells you the value of the fish CURRENTLY in it, could you make it so that it also shows the MAXIMUM in the same fashion as the fish-count?

Just Another Game

Play Just Another Game

Nov. 25, 2014

Rating: 0

lags like hell.

Rally Stage

Play Rally Stage

Nov. 23, 2014

Rating: 3

the hit-detection is wonky because it is 1-dimensional, it only looks at the left/right factor, but not the front/back factor.

Idle: Click him 2

Play Idle: Click him 2

Nov. 22, 2014

Rating: 31

speed upgrade would be pleasant. (might help with balancing the xp-gain of the 3 turrets)

Developer response from pGema

Thanks for idea. This is logical. I want find some cool and interesting upgrades in the next part. I hope I will not disappoint you.

Idle Blacksmith

Play Idle Blacksmith

Nov. 20, 2014

Rating: -1

@Sloppy, the load-glitch is a bug in the unity-webplayer, you need to restart THAT every once in a while.

Idling to Rule the Gods

Play Idling to Rule the Gods

Nov. 19, 2014

Rating: 7

could you add a divinity-gain indicator to the fight-panel? that should give us at least (minimal) understanding of what affects it, beyond the fact that you get it from fighting monsters.

Waiting hero

Play Waiting hero

Nov. 09, 2014

Rating: 1

A. Could you please return the idiot to the homebase after death? Many a times are we forced to wait longer because the idiot died again while we were doing something else to kill time. B. the erase save dialog does nothing to prevent an accidental save.

Go Go Goblin 2

Play Go Go Goblin 2

Nov. 04, 2014

Rating: 1

no autosave, only save-on-reset (lost all my progress due to flash crashing)

Planet Miner - The Search for the Elements of Life

Play Planet Miner - The Search for the Elements of Life

Oct. 31, 2014

Rating: 1

could you add the total being mined from a planet/moon to it's status-/mining-panel? EG: planet is mined by 3 satellite (.002), 3 probes (.003), 3 rovers (.007), 3 mech (.021), 3 base (.062) and 1 station (.167) = .452

Idle Gems

Play Idle Gems

Oct. 29, 2014

Rating: -2

unplayable, loading from site places a black screen OVER the game-area, loading .swf directly only shows ~25% of the game-area without any chance of seeing the ~75% remainder. (attempts to use view-all result in an even smaller visible area)

Clicka Lettuce Seed

Play Clicka Lettuce Seed

Oct. 24, 2014

Rating: 1

Fixed point: (output=integer_variable/constant_divider) while not as 'flexible' as floating-point, it should be much more stable in its results (no rounding errors when you use the internal integer for a check). EG: the cooldown could be done as (Cooldown_Ext=Cooldown_Int/10) and capping Cooldown_Int to a minimum of 2.

Developer response from Noontide

Yeah, multiplying it by ten, round down, then divide by 10 to get a nice, neat number (or reading it after multiplying by ten and rounding down). If the current patch doesn't fix it, I'll go with that. Thanks SkyCharger, for your post! :)

Clicka Lettuce Seed

Play Clicka Lettuce Seed

Oct. 24, 2014

Rating: 1

Here is a more permanent fix you could use: Fixed-Point instead of Floating-Point.

Developer response from Noontide

I dunno how to do that in Stencyl! Hey, hit me up with how to do it, I'd appreciate it! :)

Idle Blacksmith

Play Idle Blacksmith

Oct. 17, 2014

Rating: -8

Just because something is an alloy doesn't mean it can't exist in natural forms (in fact ores are technically alloys themselves(all of the contaminants they have)). secondly: Steel-ore can refer to iron-ore that is NATURALLY suitable for creating steel.

Idle Blacksmith

Play Idle Blacksmith

Oct. 14, 2014

Rating: -1

insane won't improve your MPS until AFTER it drops below .14s (2/.14=1/.07)

Idle Blacksmith

Play Idle Blacksmith

Oct. 14, 2014

Rating: -1

chwooly: insane 10-folds the time needed while only doubling the profit. meaning only 20% of the profit of uncapped very-expensive.

Idle Blacksmith

Play Idle Blacksmith

Oct. 14, 2014

Rating: 1

I have a small problem, I find it hard to determine which suffix indicates a higher value (there is no clear cut information on the order of the latter suffixes used) in many cases so I request that you add a tooltip showing relative increase to the ascension-gain (would make it easier for me to determine when I can ascend) EG:level = 2.2E18, ascension = 1.29E17, gain = 5.8636%: NOT READY EG:level = 2.2E18, ascension = 1.29E19, gain = 586.36%: READY

Clicka Lettuce Seed

Play Clicka Lettuce Seed

Oct. 10, 2014

Rating: 1

BUG: achieved .0/0 lettuce cool-down, harvesting ground down to a full halt. (no auto- or click- harvest)

Developer response from Noontide

I have a specific if statement to block that yet it still got through? Thanks for the report! Edit: I've uploaded what I hope fixes it (stencyl is weird when it comes to fractions). It includes a reset button (click 5 times in 2 seconds and it resets everything - use with caution!!! I'll probably remove this latter since people love red buttons!)

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