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takahmasak's Comments

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Cloudstone

Play Cloudstone

Sep. 09, 2012

Rating: 6

It would be more beneficial to see the actual number on the hp bar to more effectively know when to use pots instead of mousing over.

Cloudstone

Play Cloudstone

Sep. 09, 2012

Rating: 13

Potions should be banned from Pvp. How lame.

Doom 1

Play Doom 1

Sep. 08, 2012

Rating: 1

Lol, coming from a person who just played through 1/2/final... this is blah. I understand it's not going to be the same controlling, but the small delay when inputting controls will kill me later. Why are all the sounds sped up to about 150%? it sounds terrible (not to mention the delay). I'll commend the maker on being faithful to the original game though!

Cloudstone

Play Cloudstone

Sep. 08, 2012

Rating: 3

It would be beneficial to have sorting buttons in the shop. The first would sort between main stat fury/disc/sorc and another would remove all items requiring rubies to purchase. I'll add that it would be nice, IMO, to have the newest obtained items at the end of the supplies list as I'm constantly having to look everything over again to see what I have to discard... heck if I ever remember what I found by the end of the level.

Legacy of Heroes

Play Legacy of Heroes

Sep. 08, 2012

Rating: -9

Man, I immediately didn't care about the storyline... Why do cards need to be enlarged before playing them? It gives the general info of what it does at/def/misc so skip that and just play it, it wastes time. I believe I got to play ten minutes before I ran out of energy... unfortunately gaming standards have fallen so low that people actually pay money for mediocre games like this. The music was obnoxious and was muted as soon as I learned how. It fits the hero type theme but does NOT fit a slow paced card game. I didn't really care for the pounding sound when it's my turn, once again it is more obnoxious than helpful. Anyone who likes the game will be watching the screen and those who are here for badges will just simply check back every few seconds while playing something fun. Interesting concept I guess but I'm not feeling it.

Cloudstone

Play Cloudstone

Sep. 08, 2012

Rating: 26

Initial thoughts about potions: There is no reason I should be asked to use rubies for healing items. Not only that, but in the early stages of the game, the asking price for the regular ones are way too high for how little they heal.

Fisher-Diver

Play Fisher-Diver

Sep. 04, 2012

Rating: 5

This was simple and enjoyable and I enjoyed almost every bit of it. The graphics didn't need to be outstanding to add to the fun, and the game is very straight-forward to boot. My only complaint about the game is that the storage feels TINY, I seem to catch two fish and it's full. Other than that, very solid and glad I ran into this game.

Battalion: Nemesis

Play Battalion: Nemesis

Sep. 04, 2012

Rating: 11

Pretty fun, haven't played a game like this since advanced wars for gba. I found a bug in the level where you start at the bottom (second/third to last?) where you have to capture stuff to start. I got killed, but managed to preserve my battleships which the enemy couldn't reach then for some reason refused to train more units so I ended up winning. The AI thinking was a problem like most others have stated, I'm sure you didn't intend for me to be playing a second game waiting for this one to load... Also, am I the only one who refuses to capture a command center and just prefers mass carnage and annihilation...? Surely not.

Bloons TD 5

Play Bloons TD 5

Sep. 02, 2012

Rating: -3

Still pretty fun, haven't come across a bloons related game I havn't liked. I'll still list my issues with the game. For starters, get rid of that pretentious loading screen and the the ninjakiwi nonsense in the beginning... it takes way too long... The dartling tower now outshines anything else in my opinion and it feels overpowered, a lot (ten?) of the normal 6k laser shooting ones near a monkey village quickly get rid of anything. It feels nearly as powerful as a few upgraded super monkeys for a cheaper price. Just my opinion that if you're going to pitch the super monkey as the best, it should be, but especially the 49k laser upgrade is really the only upgrade I found that kills quickly enough (and much lower graphics) on higher levels to prevent comp meltdown. I liked the idea of the money system, but it's not necessary, I suppose it would help someone who wanted to play LOOONNG term but it takes too long to get that much money for the upgrades to be useful.

Bloons TD 5

Play Bloons TD 5

Sep. 02, 2012

Rating: 6

Wtf are you talking about? I payed no money and can beat them just fine.

Bloons TD 5

Play Bloons TD 5

Sep. 02, 2012

Rating: 7

If I beat a map on Hard, I should be awarded the easy and medium medals as well if they were previously unearned. Replaying it is kind of a waste of time.

Epic War Saga

Play Epic War Saga

Aug. 26, 2012

Rating: -9

Is the game so terrible that you need to bribe me to like you on fb...? Does noone else think this way when they initially see this type of thing?

Kingdoms CCG

Play Kingdoms CCG

Aug. 25, 2012

Rating: 1

I thought most of the cards were fairly interesting. The issues I had, is that the story is AWFUL. I'm pretty sure they all get cornered and killed then there's another guy then another guy. The game itself was a bit easy, enemies seem to have difficulty getting around armored stuff especially the armadillo at +2. (starting hero was probably the most useful IMO to boost attack of armored). ALL of the higher damaging cards I got weren't worth playing as the mana cost was too high and it would probably be dead before it could be effective. Not sure if this is the case throughout but just my experience. I tended to stick with 2/2 or so just enough to try to nullify whatever the enemy played, so basically it became he with the most cards wins. I'm pretty sure that energy thing is going to scare most people off... as energy is NEARLY a brand for a garbage game (FYI) so it might be wise to remove it from the story mode. I only had it run out once at the beginning when I was goofing off.

Relic Of War

Play Relic Of War

Aug. 25, 2012

Rating: 14

What's the insistence in newer games to throw some animated chick with big boobs and/or short skirt in players faces? Is the game that bad? Close... Ever since the first -anator game these games have been going downhill in my opinion. The AI of my units is absolutely stupid... enemies may be coming from the top, and unless I do it manually, my troops run the opposite direction frequently. I can not get used to the controls, they are too time consuming for a game like this where you need to do things quickly in order to use any type of strategy. Not that it is needed, it would have improved the game... like others have stated get sturmtruppen pretty much beat the game for you. Turn off auto move, train them until full food, turn on auto move. I despise games that ask me to "like" them almost as much as the "play for this long" in game achievements. This game has both... it was mildly entertaining at best and don't look forward to the next Togeproduction games release.

Shop Empire 2

Play Shop Empire 2

Aug. 25, 2012

Rating: 4

Not too bad, but the use of English is terrible. You might consider a friend who knows the language well to adjust the MANY mistakes in the game. I would be lying to you if I said I found this okay. Other than that, it's pretty entertaining, but it's really the same thing everyone level you just wait longer for money. I had fun the first few levels but that was the third country and by four and five I was getting bored. The difficulty increase felt appropriate. Try not to let missions and extras interfere with each other, for example, England has a mission to catch 30 burglars but you had to have bought the upgrade that reduces their numbers. I'll reinforce the poor ai still for the electrician, but it looks like you're working on it so I won't bother going into more detail. I only ran into the save issue once when it crashed.

mini Tower Defence (mTD)

Play mini Tower Defence (mTD)

Aug. 24, 2012

Rating: 210

Pretty dull. Being a long time tower defense player, I occasionally come into some that you need to grind, but never to this extent. It drags an already dull game down even further. The levels are unoriginal and the layouts feel repetitive and bland. The WORST thing I hate in ANY game is this stupid "play for this long" achievement. Especially when it says, and I quote "you must really like this game!" No, I don't, piss off. Two hours, "Has anyone else played this long?" Yes, everyone who has had to grind for the badges. These boring in game achievements are just a way to sucker people to play longer for those who have a crappy game. Most of the towers are useless, regular and super are all you need along with bombs as stated by askon. I for some reason even after completing the game with expert on all levels am still missing at least 10 achievements. There is NO WAY that the designer of this game tested this game in it's entirety before releasing it.

Papa's Freezeria

Play Papa's Freezeria

Aug. 23, 2012

Rating: 8

I've played all of these games, and keep expecting the new tickets to NOT be put in front and UNDER any tickets already set there. Please give this some consideration.

Bunny Flags

Play Bunny Flags

Aug. 19, 2012

Rating: 1

The same strategy beating every level is a sign of a poor td type game. Rockets towers need to be nerfed severely. Building only those beats any level on any difficulty easily.

Ninja Painter 2

Play Ninja Painter 2

Aug. 05, 2012

Rating: 11

Not bad. I think this is one of those games I'd like to see what kind of sadistic levels a player pack would introduce.

Turbo Golf

Play Turbo Golf

Aug. 03, 2012

Rating: 5

There is no point playing a game that deletes your saved games like this... tell me when you're no longer working on it. -_-

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