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Castle Quest

Play Castle Quest

Aug. 20, 2013

Rating: 0

Man, I figured this game would've had to have been from, like, ten years ago with how few features it has. I mean, it has no save, you can't rearrange your abilities on the bar, pause has no indication that it's actually on other than that most things stop moving (I originally thought the game had frozen the first time I used it), it's fairly short and doesn't have the most impressive graphics...I was pretty surprised when I looked down and realized this was uploaded in 2009. It's alright, it's fun while it lasts, but it's a tad overly simplistic imo. As a side note, I think hexin's cook should just go on ahead and take over the castle, cause he's quite a fair bit stronger than hexin is, particularly if you're using the second character and can't block his magic attack that hit you no matter where you're standing (meaning you have to fly to avoid them).

DropSum v1.3

Play DropSum v1.3

Aug. 20, 2013

Rating: 1

Dude, raccoons are really pretty smart animals. I'm flattered by the comparison.

Wild Defense Web2.0

Play Wild Defense Web2.0

Aug. 20, 2013

Rating: 0

Alright, pretty cool. I imagine the tamers are a favorite among the male soldiers; give em' a little leather to wear and they're all ready to walk into an S&M club with those skills in whipping and dominance.

The queen of snakes

Play The queen of snakes

Aug. 19, 2013

Rating: -3

Good lord, I wonder what it would be like playing this game on acid...

Developer response from joquatrevingtdix

lol

Air Transporter

Play Air Transporter

Aug. 18, 2013

Rating: -1

2 things; the first is that the timer obviously shouldn't start before you actually hit start, but that's been covered. I also don't like the fact that our hooks can hurt us. That's kind of silly.

Nano War 2

Play Nano War 2

Aug. 17, 2013

Rating: 5

First off, why the hell would you make us play each difficulty at a time? And second of all, it's pretty stupid that we're unable to see how many units our own cells have on tricky. Not being able to see the enemy's is one thing, but not being able to see our own makes absolutely no sense whatsoever and I guess means we're supposed to basically just guess and kinda hope we know what we're doing. I'm not a big fan of blindly flailing and hoping things work out...

Gem Grab

Play Gem Grab

Aug. 17, 2013

Rating: 3

This is really a fairly good game, why the hell does it have less than a 3.5? I've seen way worse games with better scores than that, and looking at all comments I can hardly find a single person posing any legitimate criticisms. Maybe I'm missing something here...

Escape from Puppy Death Factory

Play Escape from Puppy Death Factory

Aug. 17, 2013

Rating: 4

The dog's name is laika? Yeah, wasn't "laika" the name of the dog that the russians sent into space...the one who they claimed they euthanized via poisoned food, but that it actually turned out died horribly when the temperature control in the ship malfunctioned and the temp inside soared to over 105 degrees, leaving the dog 7 hours of stress and overheating before its body finally mercifully shut down?

Endless Evil

Play Endless Evil

Aug. 16, 2013

Rating: 6

Idk, this feels extremely bland and I just don't feel like there's anything whatsoever that makes me want to keep playing. The bonuses are often centered around points, and points are about 98% meaningless in my book. Then, seeing as there are upgrades, that makes them an even 100% worthless until you get all upgrades as it's not like you're going to be able to score any respectable amount of points without them anyways. Eh, I guess I shouldn't say that; the upgrades are fairly trivial and boring, despite taking a while to get. Overall this just seems like a very un-fun idea for a game. There's simply no real progression, it feels like you're just doing the exact same thing over and over again...and lots of times you are, even after getting upgrades. The only worthwhile upgrade I can see is increased heart containers.

PicTune

Play PicTune

Aug. 16, 2013

Rating: 10

Ok, making answers such things as "parallelogram" is really not cool. I called it a trapezoid; sorry for clearly being so woefully moronic, but I haven't been in math class for a few years, I'm not totally brushed up on my geometric nomenclature. So because I didn't know what the hell to call the thing, I had to waste my last skip. Also, a few levels before that I got a smiley face. I tried "face" and it didn't accept it. Fortunately I tried "smiley" then and it did, but that's an example of something that should really accept either. This reminds me of Z rox in how open ended it is; if you're going to make it that way, you need to make sure whatever you're showing has an obvious name, and that if the thing could be called multiple things that all names are accepted. I also had to use a skip on "Ax", as I'd assumed whatever we were solving would always be a single thing, not two things side by side.

Need Water!

Play Need Water!

Aug. 16, 2013

Rating: 24

I'm a big fan of upgrades, but this is probably a good example of a game that could really do without them...

One Step Back

Play One Step Back

Aug. 13, 2013

Rating: 2

Alright, so it's not just in my head that there seems to really be a lull in good new games these days...

The Golem

Play The Golem

Aug. 13, 2013

Rating: 216

Uh oh, looks like the prologue to one of those stories about a big burly guy with the mind of a child who wants to help people and just winds up harming them all. Of course there would have to be a scene where he came across two young folk making out in an alley and attacks the guy thinking he's assaulting the woman and they're all "Yo, what the hell?" and yelling at him and all and he gets really confused and runs away. Then he questions his existence while staring at his reflection in a pool of water. Then he comes back and somehow saves the whole town and everyone learns a lesson about being patient and accepting with people who are different. And roll credits! Feel free to call me any time, Disney.

Developer response from YepiGames

This is great, we will use this story-line in our sequel! ;) Thanks a lot Disney.

Cheese Barn

Play Cheese Barn

Aug. 13, 2013

Rating: 13

Oh no, no more cheese! I'm normally not a huge fan of this genre, but this was actually fairly fun. A tad on the easy side though I'd say. It felt like it ended just as the difficulty was beginning to ramp up.

Arcane Weapon

Play Arcane Weapon

Aug. 10, 2013

Rating: 2

Idk, I'd agree that it's too short. I figured the last boss couldn't be it, but it was, and survival one can literally last forever in without too much of an issue. I kind of wanted to stick around and kill the survival boss, but it would take me a few hours to hack away that much health, and I don't think I'm quite THAT dedicated to meaningless videogame based achievement.

Thelemite

Play Thelemite

Aug. 10, 2013

Rating: 2

I'm not sure what the hell people are talking about. Yeah, this is fairly good, but it's also pretty infuriating at times. Especially with the targeting; I would pull my damned hair out if I had to watch one more time as I die because my char goes off and attacks some random car that's driving by rather than the enemy standing directly in front of me.

Papa's Cupcakeria

Play Papa's Cupcakeria

Aug. 09, 2013

Rating: -1

Damn it, make another jacksmith game. How many more -arias can one possibly come up with?!

Kids Vs. Santa

Play Kids Vs. Santa

Aug. 08, 2013

Rating: 0

Eh, way too ridiculously easy I'd say. Like, I've now played through all of normal and part of hard and I don't think I've ever been hit by anything, never even gotten CLOSE to getting hit by anything, besides bb gun shots, as those get shot even when the enemy isn't on screen, which is how most enemies are, often even when I'm not shooting.

Frontline Defense First Assault

Play Frontline Defense First Assault

Aug. 08, 2013

Rating: 25

Dude, I can't even seem to beat the first god damned level on medium. What the hell is going on here?...I guess all I can do is try easy then. And if what others are saying is true and it's just the beginning that's hard then the rest aren't so much, why wouldn't you listen to THAT feedback, which you claim to have done in the description, and actually balance the thing? I feel like making the first experience people have with your game one of pure frustration isn't such a sound strategy if one is looking to have people stick around and give it a good rating.

Dead Frontier: Outbreak

Play Dead Frontier: Outbreak

Aug. 08, 2013

Rating: -2

Damn it, I was being as much of a dick as possible and I STILL got a B for compassion. Was it because I chopped off my wife's fingers rather than trying to kill her? Because if that's the case, let's just say that if it had been her vagina I had to chop out, I probably would've just killed her. I know I would want that from my family members if I had my dong bitten by a zombie...although that would certainly raise questions as to how exactly it got in their mouth to begin with...

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