Well, this would be fairly good...Except this is one of those games that not only lags, but has lag that's so bad that it makes it basically impossible to play. My guy just runs in one direction sometimes shooting sometimes not until he runs into a wall and sits there like an idiot until the group of alien things kills him. And I'm not even that far into the game. I figure I may as well give up now, cause if it's this bad with that relatively small a crowd of enemies, god only knows how bad it'll be later on. On top of it, by giving more experience for combos you encourage having more enemies on screen at once in order to gain good combo levels, and then at the same time you let it be laggy enough that if you try to do so you're basically gambling at to whether or not you're going to get killed by lag...
This game seems to be running into an issue that often comes up in games; the difference between something being difficult and frustrating. Something that's difficult makes you want to keep trying until you beat it, and that, even when you lose, is still somewhat enjoyable and you can say "Well, I'll do _ differently next time"...frustrating is when you play something, and when you lose you just want to say "screw this" and quit. That would be what this is. Things like if I start and a wolf spawns I may as well restart, or when I see a blown up mine that says '1', and all the other mines like it counted themselves, but this one didn't for some reason and I got blown up, or when enemies are avoiding mines in the middle of the field that I haven't even gotten to yet and are invisible to me and yet they avoid with ease. Those things aren't difficult. They're frustrating.
Yeah...I have to agree with the wolf thing. If they're going to follow you around mercilessly, barely giving you a second to breath, then you should be able to lead them into mines. Having them just step around them is ridiculous, since it's basically a death sentence if you're not lucky enough to be loaded with ammo, especially considering that then while you're running around in circles other zombies keep spawning up, not the least of which being more wolfs, so even if you're lucky and another zombie blows em' up chances are by that time there will be another anyways. On top of it, I thought they were mindless zombies so why exactly would they know the concept of not stepping on a mine?
Aha! If you really wished to make an accurate game, you should have completed a nice, long masterpiece, and then put it online until a single negative comment shows up, then erase the entire thing as a result. That would be a little more like it.
Alas, again and again I held back the strong urge to shoot her repeatedly in interest of getting the badge, then it doesn't report for me...man, I shoulda just shot her...
Alright, I'm basically positive that it's impossible to win the last battle. I was fairly sure before, but in the back of my mind I was still like "Ok, maybe it's just really hard and I don't realize it, maybe if you really, really beat on him.", but I just dodged his attacks for quite a long time and shot him over and over and he didn't die, so I'm pretty sure now. But I can tell why the guy's life is monotonous anyways; he probably doesn't have any friends, considering that I can just imagine the kinds of answers he produces when someone says "I'm bored, what should we do?"
I liked it, but it starts getting a tad easy though after you get used to it. By the level 3, how quickly I finished the puzzles became more or less a matter of how quickly and accurately I could move my mouse. The amount of actual thinking involved became negligible.
HAHA! I have reached infinity. Kneel before me peons! Not that the poor little fat antennae creature hasn't faced his fair share of deaths at my hands. Aye, poor little fat antennae creature, forever running with no destination, his only reprieve in life the brief area between levels where there are no holes...
That actually sounds like an interesting recipe there at the end. Persimmons are pretty good to begin with, so I should keep that in mind in case the need to make something unusual ever arises...And awesome game too. It required the right amount of thinking without making me want to smash my keyboard in frustration.
This is sorta how I deal with the kids in my neighborhood. I even like to every once in a while, when no one's looking, just sorta go off my lawn a little and run one of the little bastards over just in case they were even considering stepping on my lawn. It's cool though, I live in arkansas. People who live around here learn to have extra kids on hand just in case something like that happens. Or in case the moonshiners or giant spiders get em, but that's a different story.
Man, I was even going to come down here and make a joke about the star responding something like "You want your dad back? Ok, here's a shovel, start digging." or something, but I was afraid that might come off a little tasteless...apparently it wouldn't have been too bad after all. Also, if wanting your dad back is a big wish, then goddamn, what sort of wishes 'aren't' big? What do stars expect you to do, ask em' to go run down to the gas station and grab you a hotdog? Even that sounds like it would require at least 10 stars. Maybe with one star you could drop a pen and wish for it to appear back in your hand or something, but I bet the star would still complain while it was doing it...lazy bastards...
Lol at indie mode...I had to sit for a while and just watch all the words come up. Made me lol pretty hard. And as for apey, hey, you're the one who bought the upgrade. Can't blame someone else for your poor decision making.