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Mp: Mario Parody

Play Mp: Mario Parody

Oct. 24, 2010

Rating: -1

Hey, I think I remember you uploading this piece of shit a while ago, unless that was some other idiot, so I guess I'll just reiterate the exact same stuff that I said last time you degraded this site with your garbage... First of all, are you aware of the definition of a parody? If you're literate, which at this point I'm not sure of, I'd recommend checking out this cool thing called a dictionary, it's a big ol book that could inform you of what exactly a parody is, cause this isn't it. Second, how about you spend your time doing something normal, like picking up a hobby or something, instead of submitting obvious crap to some game site so you can sit back and say "I'm so cool and badass, I can put shit on a game site and I totally don't even care if people flame me!". As a matter of fact bro, you're so cool for putting shit on a game site that I bet if you go tell all the girls at your middle school about it, they'll think you're just the bee's knees.

Temple Of Fate

Play Temple Of Fate

Oct. 24, 2010

Rating: -2

Yeah, this is definitely far too lacking to be put on any site honestly, and yes, I understand that it is a first attempt, but in that case I'd recommend just not uploading it. It would be a very easy way to avoid all those negative first-game opinions. It's tough for people to just go really easy on a game when there's nothing anyone can say that will improve it that isn't already painfully obvious.

Herp Derp

Play Herp Derp

Oct. 24, 2010

Rating: 0

yeah, the collision detection on the big troll face shots is absolutely and completely terrible. I believe there is literally no way to not get hit by every shot they shoot. Oh, and herp a derp!

Funny man

Play Funny man

Oct. 23, 2010

Rating: 31

That's a man? Oh, and what's up with the score system, it's like the longer you chill on a level the higher score you get.

Monster Cave Defense

Play Monster Cave Defense

Oct. 23, 2010

Rating: 0

My base dropped to 0 on the last guy on the last wave. It said that I won, and I thought it was mocking me or something for losing, then I realized that was the last wave...

Epic Combo!

Play Epic Combo!

Oct. 21, 2010

Rating: 292

Well, as I'm typing this my liberal application of saws and launchers in unlimited mode is racking up a combo, currently at 300,000 with no sign of stopping...Poor turtles...

Moby Dick - The Video Game

Play Moby Dick - The Video Game

Oct. 19, 2010

Rating: 3

Well that's just awesome, I finally got 500k points and then submitted and it didn't say I completed the badge...

Moby Dick - The Video Game

Play Moby Dick - The Video Game

Oct. 19, 2010

Rating: 4

It's really annoying keeping on getting bigger while still having only 2k health...nets and shit start getting all over you and it gets pretty tough to even move...

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Oct. 19, 2010

Rating: 0

"we're going to get through the tutorial quick and dirty...so I hope you brought a condom."

S.W.A.T.

Play S.W.A.T.

Oct. 16, 2010

Rating: -7

eh, i keep having the cursor right on em and it misses, if there's bullet deviation then it should be indicated on the cursor so it can be better judged.

Galaxy Evo

Play Galaxy Evo

Oct. 16, 2010

Rating: 2

Ok, the first 4 items: life up, attack up, bullet hell up, and ship power up, All sell for more than it costs to buy them...ship power up has the biggest difference, it only costs 4k and it sells for over 7k. Just one of the many bugs that need working out, but I'll still say this is a fun game, but it could be so much better if all the bugs like the mute not working right and having bullet hell attacks randomly become useless, and others were all fixed.

Galaxy Evo

Play Galaxy Evo

Oct. 16, 2010

Rating: 0

K more issues. Want infinite money? it costs less to buy an attack up than what it sells for, so buy attack ups and sell them again for a little over 1k extra per. That's just the only item that's bugged that way that I've found so far, other than that they say they'll give you more of the skills they increase than they actually do. Ok, and next bug, there's something wrong with the bullet hell attacks. They seem to work properly if you buy and equip an item that takes you down to exactly 0 bullet hell energy, but as soon as you buy a bullet hell energy increase that isn't completely used up, it seems to trigger a bug where bullet hell attacks only fire 1 single wave of bullets...just 1, when normally they'd fire multiple waves. It's really really annoying because it makes them way less useful, and the attack ends up just working as a bullet wipe, cause 1 wave of bullet hell bullets doesn't do crap.

Galaxy Evo

Play Galaxy Evo

Oct. 16, 2010

Rating: 21

Another thing, what's up with the shop items not costing or adding as much as they say, I pay 20k for a speed increase of 5 and it raises it goes and raises my speed by 2. It's ridiculous. Oh, and I know it's supposed to be a challenge dodging stuff, but it's frustrating as hell when they kill you, then like one of those things that shoot the white beams come and kill you again right when you respawn, and they're impossible to avoid if you spawn in the middle of the screen. Basically what I'm saying is that there should either be a short respawn invulnerability, or you just shouldn't blow up, you should just get a life subtracted and flash for a little when you'd be invulnerable. And one last thing, the player should be in control of dialogue, it shouldn't just go at a snails pace then bullets start flying with no input. If the player gets distracted it's an easy way to die a few times.

Galaxy Evo

Play Galaxy Evo

Oct. 16, 2010

Rating: 0

Yeah, so I might make it so the mute button actually works for more than less than one whole level.

Moby Dick - The Video Game

Play Moby Dick - The Video Game

Oct. 16, 2010

Rating: 15

I favorited it, I just wish you didn't really cap health, I wanted to see just how gigantic and scary I could get, but you can't do that when you only have 2k health, your really really easy to hit and the whole surface is covered with ships shooting cannons and harpoons all over the place...Imo size should be capped, but health should be able to go way higher than that.

Mass Mayhem

Play Mass Mayhem

Oct. 15, 2010

Rating: 0

This is actually a pretty cool game, but imo it could be great; if some more levels were added, each with a specific set of objectives that would either unlock a new level or provide some special perk for each list completed, if more upgrades were added and possibly stuff to buy to augment your character or his weapons with special abilities (I mean sort of like cluster bomb for the rocket, allowing the character to drop a bomb on the ground before blowing up, etc), and some different music/a mute button, I really think it would help even further improve the game. Still, this is already pretty good.

Drumkit Simulator

Play Drumkit Simulator

Oct. 14, 2010

Rating: 43

honestly I found it way too lacking in sensitivity to make any really good beats. Also, imo there should have somehow been 2 buttons assigned to the snare drums, cause both that and the...erm...high hat? I forget what that's supposed to be called anymore, but either way they both should have two buttons to represent the 2 sticks. Oh, and the bass suffers badly from the lack of sensitivity imo, cymbal is fine.

Un-named game

Play Un-named game

Oct. 14, 2010

Rating: 1

Wow, anyone who thinks this is even remotely good should go play the game color theory. This is like a really, really badly done attempt at copying it, except color theory was actually fun, well made, and had some very novel ideas in it...he didn't just fail copying someone else's original idea for a game, as I believe may have occurred here.

Monster Slayers

Play Monster Slayers

Oct. 14, 2010

Rating: 1

eh, I'm gonna just throw this out there and say that demon hunters are possibly a little too good. I had 4 of em and a legionaire with plus 3 armor, and they literally demolished everything with no trouble, even the last boss was barely anything. I could just throw em on defensive and the defensive dude would sit in front knocking things back and absorbing arrows, and the demon hunters just would shred through anything, and since they do extra to bosses they shredded them with even more efficiency. I'm just saying that combining the fact that they have really pretty good defense, plus the fact their projectiles are just about sure to hit everything currently on the ground, plus the fact they do extra to bosses, and kinda plus the fact their always jumping so they're harder to hit, and you have one pretty crazy unit, especially when you put a few of em together.

Cannon Basketball

Play Cannon Basketball

Oct. 12, 2010

Rating: 3

I'd like to know what kind of psychoactive substances you were on when you decided this was a good idea for a game...

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