DESPERATELY in need of a mute button. No I don't want to just mute my computer because I listen to actual music. It's also irritating when I have to let the game sit and someone else wants to watch a movie while I'm gone.
This is amazing. The skill with which nerdook makes games cancels out how much I hate tower defenses perfectly. Only nerdook could make a TD that I don't hate!
Please take note everybody that multiple sequels to this game have been made with almost every innovation you're all suggesting, and this was years ago. Don't ask for fixes when sequels already exist!
I loved the first 2, but honestly, this one isn't worth playing. Please fix the bugs in the next one... And could it be possible for dropped items to hit the ground, instead of slipping into the Twilight Zone?
I think I should've pointed out that I meant flooding would be capable of flooding BOTH full fields of Malignant Cells, and an extra up to 10 more each turn, without the draw cost of using Plague or Thunderstorm to kill them.
Then again, overpowered decks that can only be foiled by Reverse Time aren't news... Has anyone here ever used Flying Weapon and Acceleration on a Titan before?
I believe neutral was included in the list of immune creatures, to Flooding, because to fieldwipe Malignant Cells when you have Vultures on the field would end game, especially if each of your Boneyards spawned a full field of Skeletons, who would also get flooded... That's like, what, +65 to each Vulture's attack and hp? Not to mention if you had a Bonewall...
My upgraded Pulverizer, which I made into a flying weapon (5/12), got mutated by the opponent just as I ran low on Gravity. It turned into a bone dragon (9/14) with Destroy costing 2 Death, when I had 35 to spend. That same game, as I was using Eternity to reverse time Elite Skeletons I was spawning with Mitosis, the turn before I won one of them became an Amber Nymph, which I could use on my last turn to swipe 36HP and squeeze a perfect win. I was playing a Level 4. Has anyone really been far even as decided to use even go want to win this good??
Now, as for the High Scores, rather than frustrating, I find people who hack themselves impossible scores to be actually disappointing. There's nothing to be gained from hacking high scores, and though a successful hack may feel like you managed to do something that takes skill, it's just a loser cop-out for actually doing the thing you make the scoreboard say you did... It makes people angry, like trolling; but unlike trolling it's the hacker who ends up looking like an idiot. Posting complaints about them doesn't do any good though, because pointing out their "work" gives them a false sense of dignity.
To be fair, qazzaq is on this comments page, which is really a forum by now, more often than anyone else. He gives the right answer to everyone's questions almost all the time, and appears to know more about Elements than anyone else. But, you do get a little condescending sometimes. I think it comes with the frustration of answering stupid questions every day.
Just finished it, though I don't know why... This game had more bugs in it than Fallout 3. Anyway, the concept was great. I loved the quotes, loved the deepness, and loved the ability to compare my thoughts to other famous people. The gameplay was the worst headache I'd put myself through in a long time. I'll attribute half of it to the fact that I was using XP Service Pack 2, but... I'd be much more fond of a quiz version that goes from question to deathcards then shows your results. Nice job with the deathcards by the way.
Protip: You can increase your jump height by triple-tapping the spacebar. Keep in mind that it also increases your falling distance off heights. Does not work when on ladders. Works best when the game is lagging, which for me is always. @ChannelFour: In your next much-needed update, please do NOT fix this issue. It happens to be the only reason I haven't rage quit yet.
I created my character, and within minutes my catchphrase became "WTF just happened?" This can be a good thing when the idea is to be abstract and the story isn't so simple. But it's not a good thing in terms of faulty mechanics that have me ripping my hair out to try to get time trials. I think this game would have been much better and less aggravating over all if there was more focus on text and puzzles than platforming. Or, if the platforming mechanics were just... I don't know... better. 4/5