Level 11 is just fine, because, just like the bread stays collected, the fire extinguishing buttons stay pushed. There is no need to cover the button continuously.
Also, with the only ship selling Treasure asking for 1500 and the only ship buying treasure offering 1000, there's not a lot of incentive to get one. Surely there's a secondary use, but none of the buildings/events I've activated ask for it.
One aspect of this game I remain very fond of is that it doesn't matter how an enemy dies, you still get xp for it. Lead them through Fire Mushrooms and Bear Traps, let their allies pincushion them trying to hit you, collateral damage from Evil Eyes, it doesn't matter. When it dies, you get the xp. It's very nice.
"You seem to be browsing in private mode. This game does not work in private mode, while we cannot use local storage for... Please run this game in a normal (non-private) browser window." I am getting this message while ALREADY loading the game in a non-private mode browser window, and other games have no issue using local storage. Even other HTML5 games are fine. The problem is something else. Perhaps you want to place 3rd party cookies but "forgot" to mention it?
Attempting to connect to a server causes my computer to BSoD with a BAD_POOL_HEADER error. Everything is fine, can do anything i want, but if i try to connect to one of this game's servers... immediate BSoD.
The Disc Staff (unique combine): really powerful, considering the ingredients used, projectiles bounce off walls for return hits... Major Drawback: Damages *your* team, too.
Ok, 3 bugs I've found so far: 1. During the tutorial areas, I accidentally got myself bubbled in the room with the water containers, and then, being very bouncy, proceeded to very quickly bounce myself out of the room (through the wall) to the right. Had to start a new game to fix. 2. Played the normal game, doing Ice area first, opened the boss room and defeated the boss (many retries). Later started a new game and did Fire then Ice. However, the Ice boss door was somehow already unlocked when I arrived, on this new game, so I ended up with 4 extra keys. 3. In the Wind area, on the long hallway / strip of land, there is a northern exit. Going up there resulted in a black screen (still have sfx), but otherwise nothing responds. Can't even get back to the menu.
First off, Thank you for pointing out these errors, under the hood these were pretty tricky. I do have a patch mostly done where I've fixed number 2 completely, gotten a hot fix for number 3 (for some reason the game needs openGL enabled for that specific room.)
EDIT: Fixes uploaded, enjoy!
Could you add an option to turn off screen shaking? With 6 prestiged heroes, it becomes quite obnoxious. Even putting the graphics at the lowest level doesn't help with either screen shake or flashing text.
At least for the warrior, the best armor bonuses are probably Status Immunities (you need every type), +x% Special attacks chance (this is your Shield Bash/stun), and Returns x Damage to enemies (works even when Blocking). Extra Block on shields should be obviously useful, while x% Chance to freeze enemy, and Ignores Armor & Barrier on weapons are quite handy.
The "instantly" of the Counterattack skill feels really slow, considering the opponent often gets another attack in before the counterattack actually happens.
Would have been nice if the Help also gave examples/descriptions of the node types. Kept trying to disable router? nodes (Invalid Target), thinking they were cameras... until there was a level with actual cameras.
TIP: Combine it with another ranged weapon to change its projectile to something safer :)