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CluelessWonder's Comments

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Above Hell

Play Above Hell

Oct. 04, 2011

Rating: -6

Speaking of confusing: In level 2, just as the 2nd door is almost flooded over, at almost full health, and no one visibly shooting at me, my character has died, twice. Looks like I suffered a headshot, but as I said, no one shooting at me at the time. Well, no one onscreen anyway.

Developer response from screenberg

sorry, we tried to reproduce that bug... not reproducable...

Planet Defense: G10

Play Planet Defense: G10

Oct. 03, 2011

Rating: 33

Tell me why the Machine guns *refuse* to fire at the big spider types in map7, and perhaps I'll be happy with your game again.

Developer response from tkilbour1324

They only have a damage of 1 and the armor on the large spiders is 2 so they do no damage. I decided not to have them consider them as targets so they could shoot at more important things. However, this isn't exactly consistant with the other towers. Snipers will shoot at the flying enemies but will miss every time. I am working on a way to keep them consistant and I realize it seems kind of strange right now.

Quick Quests

Play Quick Quests

Oct. 01, 2011

Rating: 4

So. I'm curious: Has anyone ever found a "Green Dragon"? Does it exist (in game)?

Quick Quests

Play Quick Quests

Oct. 01, 2011

Rating: 0

I wish people would start reading the entire word: It says "Hardier" with an "I". Sheesh.

Quick Quests

Play Quick Quests

Sep. 30, 2011

Rating: 1

Kind of a small thing, but could you highlight the newly gained achievements after the game where you got them? I like looking at the new stuff, but at 57/85 new stuff tends to get lost in the clutter.

Legends of Kong

Play Legends of Kong

Sep. 29, 2011

Rating: 1

Have to say I'm amused to get the Merciless Killer award for mostly auto-hacking bots and tranq-darting or tazing people.

Legends of Kong

Play Legends of Kong

Sep. 29, 2011

Rating: -1

Is there a particular reason the enemies all miraculously gather either at the sewer portal exit, or the end of stage exit? I've had enemies that were on other parts of the stage, easily bypassed, all decided to examine the car in detail (behind the sandbags), when I'm trying to leave a stage. Also, enemies sometimes change position when changing screens, but if they're in the worst possible spot (all sitting on the exit portal, say), then they don't? What gives?

Fortress Magnus

Play Fortress Magnus

Sep. 21, 2011

Rating: 0

The part of the tutorial that says to hold down the left button to "increase firing speed" is completely wrong. The faster you click, the faster you fire. It's MUCH faster than simply holding down the button.

Dirk Valentine

Play Dirk Valentine

Sep. 14, 2011

Rating: 8

Personally, I found the 1st boss to be something of a joke. Rather than jumping down into the boss room, I ran over the top/ceiling to the top right corner and from the open corner there, sniped the at boss's weak point, where none of it's attacks could reach me. Just took some patience.

Dead Metal

Play Dead Metal

Sep. 06, 2011

Rating: 0

Don't know about anyone else, but the Bullet Storm did everything I needed it to do, at least until I saved up enough for the Crusher. Saw no reason to get any of the in-between ships...

ClickPLAY! Rainbow

Play ClickPLAY! Rainbow

Aug. 30, 2011

Rating: -1

The timing for the Ding Dong puzzle was just annoying.

Rizzoli and Isles - The Masterpiece Murders

Play Rizzoli and Isles - The Masterpiece Murders

Aug. 10, 2011

Rating: 281

All I've got to say: "What kind of moron goes to the prime suspect's house without police backup/partners/etc.? A soon to be dead moron."

Flur

Play Flur

Aug. 08, 2011

Rating: 0

The Twister -> Tornado -> Typhoon -> Tempest -> Hurricane spawn series is quite annoying. Either the next in series doesn't spawn (or it headed opposite of the way I was going and I never saw it), or it's going a little bit faster than my top speed and it either kills me on the way by or I can't catch up. Also, I rarely "use" powerups, I just keep them and if I hit something, a large chunk of the powerup trail disappears instead of me having to respawn.

Rubble Trouble New York

Play Rubble Trouble New York

Aug. 02, 2011

Rating: 4

Well, up until Level 16, I was having a good time... : /

Mr Runner 2

Play Mr Runner 2

Jul. 29, 2011

Rating: 1

Somewhere in the middle of World 1, I quit replaying for a better time. At the end of World 1, I thought, "Wow, that was tough, but at leas... Wait, there's a World 2?!?" And, not long after starting World 2, I stopped caring about medal times, just happy to complete the level. Now, after a ~3min time and 45 deaths on 2.11 Rip Tide, I'm thinking... "Maybe I'm not skilled enough for this..." ;_;

Effing Machines

Play Effing Machines

Jul. 27, 2011

Rating: 0

Well, I for one liked it better before the turrets got less useful. : /

Help the Hero

Play Help the Hero

Jul. 22, 2011

Rating: 0

"Mysteriously" the description led me to think of Nodwick.

MC2 : Burning Skies

Play MC2 : Burning Skies

Jul. 17, 2011

Rating: 414

No wonder these people only have 1 pilot to defend themselves with: They clearly have a penchant for sending their people on suicide missions with only impossible objectives and obsolete equipment for "backup". All the sane people either never signed up or retired early and everyone else is already dead from going out on similar solo missions...

Barbarians at the Gates

Play Barbarians at the Gates

Jul. 06, 2011

Rating: 2

Well, I'm conflicted while playing this: "Am I bored out of my mind, or just actively unhappy while playing this?" Incidentally, this is not the sort of question you want your players to be asking themselves.

Snailiad

Play Snailiad

Jul. 05, 2011

Rating: 2

Somehow, I got 99% map and 100% items... o.O Do I care enough to go find that last 1% map, though...?

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