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Puzzle Fuzz: Idle Stories

Play Puzzle Fuzz: Idle Stories

Apr. 04, 2015

Rating: 1

@TatiTheGamer , thanks for the reply! This will really help as I prefer an idle build, so now I know to only put active ones up if I need to meet hero levels for boss prerequisites.

Puzzle Fuzz: Idle Stories

Play Puzzle Fuzz: Idle Stories

Apr. 04, 2015

Rating: 1

I'm terrible at calculating so I'm sorry if this comes across as a lazy question. I've noticed that 3rd 6th tier heroes state 'Idle match' but the other heroes that involve matching simply say 'match'. Does this mean their bonuses only apply to active matching, or simply that the 'idle' heroes only apply whilst idling? Eg. If it idly charges say a blue hero, will I get the 'more coins' bonus, or would it only do that if I did so actively? If dev replies thanks very much in advance, as commenters can't respond directly. P.S Given the confusion, could you perhaps make the wording more clear in an update, please? Thanks again :)

Developer response from YAYitsAndrew

The ones that simply say 'match' refers to all matches whether they're manual or idle. The ones about 'idle' matches refer only to matches made by the idler

Desert Treasure Escape

Play Desert Treasure Escape

Apr. 02, 2015

Rating: 1

The 9 puzzle seriously needs a reset button, if you're not sure where you went wrong and want to reset it, you have to turn each piece off one by one which is frustrating. Apart from that, this is definitely one of your better games.

Frozen Islands

Play Frozen Islands

Mar. 31, 2015

Rating: 2

Great game but I can't progress anymore, I keep getting a bug where the penultimate battle always stops my army from progressing. The skill cooldowns continue to restore, the animations and music continue to play, but they won't go to the next battle. I've tried different maps, refreshing, but nothing seems to work. I won't rate it for now, I'm loving everything else about this game so I don't want to give it a low rating in case this gets fixed. I'm lvl 19, my army is 23 beermen who are at lvl 23, feel free to message me asking for more info if it helps with bug reporting at all.

Time Clickers

Play Time Clickers

Mar. 27, 2015

Rating: 0

@Cagnols - Make sure you definitely have automatic fire enabled. If you do, what should happen is that it will assign hotkey '1' to all skills except for Dimension Shift (2) and Cooldown (3). (I assume this is because of the huge cooldown on Dimension Shift and that timing can be important with it, and because you're not going to want to activate Cooldown before you've used all the other skills) So to wrap this up, make sure you have it activated from the options panel, if it doesn't work by checking the box then you may have to contact the dev.

Escape From Forest

Play Escape From Forest

Mar. 23, 2015

Rating: 0

Game itself was good but I'm happy to leave it at having done everything else except fill the water bowl and imagine the guy just got picked up after a while xD Just seems a pointless, repetitive task to me. I think a good way to fix it would be that you can only collect from each water source once, and each collection fills the bar by a third. He must have a bladder of steel, lol.

Orion Trail [PROTOTYPE]

Play Orion Trail [PROTOTYPE]

Mar. 21, 2015

Rating: 2

Really fun, love the chaotic 'everything will kill you!' humour. My only problem with it (overlooking other problems as it's a prototype, so trying to focus on one thing) is the red flashing while there's an event. It would be great if there was a setting to switch it off, and also one to just mitigate it (perhaps just a static red haze over the ship instead of flashing) because I felt it got very distracting whilst trying to think, and after taing a break I can still feel my eyes pulsing a bit. Maybe everyone isn't as sensitive to it but it would be nice to have the option for those that are sensitive to flickering and light. Apart from that though, 4/5 and wishing you the best of luck with the future of this game! :)

Hunter House Escape

Play  Hunter House Escape

Mar. 14, 2015

Rating: 1

@wynjara - The logic for the draw numbers (coin then calendar) is because there are 16 leaves on the back of the coin, and 7 for the calendar (it's the only number missing, with a '?' replacing it) 8 of the leaves on the coin are really faint though, I nearly missed them.

Idle Civilization

Play Idle Civilization

Mar. 12, 2015

Rating: 2

I just have to say, aside from the occasional typo (which is easily ignored), the writing in 'The Idle Times' is STUNNING. I had to sit and read it in one sitting, I thought it would just be a semi-humorous run-down of what's going on in our idle world at the time, but I was gripped from the first passage! Makes me feel how I do when I read H.G Wells, but like it's combined with a much larger scale fantasy world such as Robert Jordan's. That sense of foreboding , intrigue and magic where there's something unsettling going on in the background. 4/5 for the game but bumped to 5/5 for the writing.

Developer response from vsistudio

Thank you SO MUCH for the kind words! The dude who wrote it, pParoh really appreciates it too!

Idle Civilization

Play Idle Civilization

Mar. 12, 2015

Rating: 1

@nono_boulot I think it's a bug, I had the same problem. After refreshing, the buttons responded how I'd imagine them to. I thought I was missing something, lol!

Developer response from vsistudio

That first-time load bug has now been squashed! :)

Family Rush

Play Family Rush

Mar. 11, 2015

Rating: 1

Smooth, solid shooter. Didn't feel grindy at all despite having to replay a couple of stretches a few times, which was to be expected. This bcame a lot easier once you 'got to know' each character's style and you knew where you really wanted to put you points. Agree with others that it's a great foundation to expand on which sounds hopeful given the dev's involved responses :) 4/5 and faved, best of luck!

ENAs Gold Gym Escape

Play ENAs Gold Gym Escape

Mar. 09, 2015

Rating: 0

It's been over a year and the waving figure placement bug has still not been fixed, which is a gamebreaker (I've tried everything humanly possible) 1/5 and flagged. If you can't fix it then in the very least remove it or if there's something on Kong which prevents than then put up a 'Game Taken Down Due to Error, Click Here to Play on Ena' or something. That way you won't lose site clicks, which seems to be your main concern recently...

Clicker Heroes

Play Clicker Heroes

Mar. 01, 2015

Rating: 5

@irishlawyer - you can save the game as an export text file so that should anything happen in browser, you can retrieve it. The save option is accessed by clicking the wrench (options) menu in the top right corner of the game. For added back-up email yourself the text from time to time, that way if anything happens to your computer it will be in your email account.

Petty House Escape

Play  Petty House Escape

Feb. 28, 2015

Rating: 0

More like this please! Definitely one of your better escapes. Possible spoiler though I've tried to word it not to reveal anything: particularly loved the framed clue with the blue background, nice to have a not-so linear puzzle for a change! :)

Finding Treasure Escape

Play  Finding Treasure Escape

Feb. 26, 2015

Rating: 1

@jennifer626 , you get the clue from the frog (about the leaves) by giving them the dragonfly. They left in the leaves is a clue for the scene with the spotted mushroom in it - the leaves are in the top-left corner. You count the veins on each left half of the three leaves. The leaves are in a silly place though, sometimes I clicked the change-scene button by accident, not to mention there are LOTS of leaves in this game. (Took me a while, only after I saw your answer could I put two and two together. I don't think the frogs wording was that great, either ;) )

Bank Robbery

Play Bank Robbery

Feb. 26, 2015

Rating: 2

The computer password, and this isn't a spoiler since we already have it from the diary, is (without quote ' marks): 'prince@123' Which is frustrating because the P is capitalised in the diary, and any Ena game I've played where you have to type something requires you to get it case perfect, so I have no idea why they suddenly expect players to change the case of one letter. I stopped playing after that, not just because that was silly but you then get a 15 minute timer. If you're going to put a timer in a casual point and click, at least warn players before the game starts so they don't waste any more time than necessary. It probably seems like I always only complain on your games, but I enjoy the most part of these games and just want to give feedback on the bad parts in the hopes they get improved.

Thief Escape 2

Play Thief Escape 2

Feb. 26, 2015

Rating: 2

Could have been fun but there was too much flickering imagery, I spent ages trying to find out how to stop the wires sparking because not only were they covering most of the answer, but it was physically painful to try and read through the sparking wires, so I thought there was something to shut them off. Nope. The flickering lazers and the flickering sprinkler colours were also a nasty headache. At least with the sprinkler you didn't have to look at it for too long, but still, far too much unnecessary eye strain. Nearly gave up with the wires bit, your point and clicks shouldn't make players physically ill trying to read the solutions.

School Kid Escape

Play  School Kid Escape

Feb. 22, 2015

Rating: 2

I agree with jennifer626, I thought the game was bugged at first. If you're going to have a prerequisite feature in your game, at least make the first menu the one that tells us we need to do something before we can start playing. What added to the confusion was things appearing clickable when you don't have access to them, that an the fact you have 4 different screens available before you even see you need to wake him up.

Save Animals

Play Save Animals

Feb. 22, 2015

Rating: 2

I like your games but not a fan of the new 'back' buttons that are in a lot of your recent ones, if you have to have a back button in each segment of a close-up screen then at least turn off the sparkly animation please, it's a bit of an assault on the eyes when you mouse-over to back out of a screen.

Idle Evolution

Play Idle Evolution

Feb. 17, 2015

Rating: 1

@hyog I'm curious about the exact requirements of that, too. I got the one for the exchange even after using it, so I know they're possible to achieve even if you haven't ignored them the moment they become available. I'd like to know how much time each takes, because I get impatient and end up going to upgrade, evolution and knowledge. I'd also like to know if that time has to be spent active, manual, or if it applies to idle as well. I don't think it applies to idle but I could be wrong.

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