Strange...Level 23 Hunter @ Day 21. I have a ton of skills, but the only ones it ever lets me upgrade myself are rifle, shotgun, small gun, accuracy, & cook. Sense? Luck? Nowhere to be seen. And what about the skill that gives additional choices when leveling? Do hunters not get it?
I'd love to see this fleshed out into a longer game. I agree that more "coloring" is needed, and if said coloring varied from one game to the next the replay value would be huge. 3/5
Also I have to echo the sentiments about the effort to improve the game. The developer has gone far beyond what we usually expect. He listens and tried to adjust the game to satisfy as many people as possible. That's highly appreciated.
Anyone know how many days you have to survive to get the "Choosen One" (hehe) medal? I'm on day 123. And for the record, I'm still hitting perfect games every 5-7 days.
Anyone know how many days you have to survive to get the "Choosen One" (hehe) medal? I'm on day 123. And for the record, I'm still hitting perfect games every 5-7 days.
Ragnarok sends a wave of about 20 dragons all at once. Carried over mode lets you keep the gold you earn when you lose. Don't do it. You won't be able to earn medals and medal bonuses are essential to the game in higher stages. Auto Reload mod is used on manually loaded guns like shotguns, hunting rifles and revolvers. They have an "M" in parentheses next to the reload time. After a second or so of not firing, the mod will start loading the gun. It's pretty useful in some ways, but at higher levels the enemies come too quickly for it to kick in. Unlock the other 4 playable classes by getting your character to level 10. Each character unlocks a different one.
A few people have commented on the mistake of hiring too many repairmen (or whatever) to pay for. Certain upgrades are definitely preferable to others. First, make sure one person in your party has the "Active" skill. The more AP you get, the more you can upgrade. Praying make your castle tougher, eating earns you bonus XP, and having a party, once you get the villa, increases your damage. And note that certain skills and medals support certain actions. Yes, the cost of chickens increases exponentially, but the "Breeder" skill grants you 63% more eggs when maxed @ 10 and the Chicken King medal gives you 30% more money for eggs. I have the "Cook" skill maxed at 5 which gives me a bonus of 27xp to the base gained by having dinner. Pray and party ASAP; their associated medals each come with a +1 AP chance which really pays off in the long run.
After a couple of false starts (getting to level 10 or 12 and getting stuck) I'm doing well now (day 98)and have gotten most of the medals, including Ragnarok survivor (only 9 to go). A few notes -- I'm using the Hunter (now lvl 84) and I've found the little girl to be a big help. Someone else said to get rid of her early, but I like what she offers. As lvl 65 Guardian she inflicts 36 damage on enemies who are attacking the castle. Her party skills, all maxed at 10, are Love, Accountant, Defender, and Threat, which provide 55 gold per sister exploded, 43% cheaper wages, and a 23% chance to nullify the damage of any attack, and slows the enemies by 21%, respectively. Add to that Last Hope which increases her chances of entering rampage when the castle HP gets low (51% @ skill lvl 9) and Disarm, which, at only lvl 3, reduces by 60 % the damage dealt by enemies she shoots.
A lot of fun for the most part, but it's too difficult. The shop needs to have all inventory available at all times so you aren't stuck with longbows and grenades as your only options for the first 6 levels. And if my character has small gun skills a ginormous machine gun does me little good when it's dropped on a level, but I feel like I'm being ripped off when I can only sell a gun for a fifth of what it costs me. Bump the resale value to 50& of purchase price and make more things available in the shop and this will get 5 from me. As it is now I can only rate it a 4.
Leg1on, I haven't had that problem apart from one update that lowered the requirements. I had weapons that required, say, 400 rounds for the achievement, and I had fired 300 already. Then the requirement was cut to 200 but the game didn't recognize that I was past it. That forced me to reset my save. Other than this it's been very reliable for me about giving me the advertised achievement.