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jonny0panic's Comments

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Cyclomaniacs Epic

Play Cyclomaniacs Epic

May. 08, 2013

Rating: 5

Finished the majority of it. Sadly, something is missing... it's just not as good as the first two. Don't feel inclined to unlock everything.

Ninja Slash

Play Ninja Slash

May. 07, 2013

Rating: 4

Okay, I came back for another shot. Get this: First, I complete a task (kill 18 Goliaths), so then I get a task to crash two gates in one run. I was already headed toward my THIRD. I crashed two more to complete. THEN I get a task to score 10,000 points in one run. I WAS ALREADY OVER 10,000 POINTS! I died shortly after and got credit for the 3,630 points I scored after getting the task. The task system needs a SERIOUS overhaul.

Ninja Slash

Play Ninja Slash

May. 06, 2013

Rating: 3

Yeah nuts on this. Cute game, but the requirements like coins versus coin costs are obscenely out of whack. I'll give it a 2/5 for great game design versus lousy itemization.

Dolphin Olympics 2

Play Dolphin Olympics 2

May. 03, 2013

Rating: -3

Fish Thankfulness badge is still a joke. It doesn't exist. Three years and countless games played and I've never ever seen this so-called restaurant. I strongly suspect the designers put the badge in as a joke and I don't appreciate it. Rating stays 1/5

Galaxy Siege

Play Galaxy Siege

Apr. 28, 2013

Rating: 12

The single biggest flaw of this game is that shots disappear when their target dies. This is a huge issue... not only does it make no sense, but it also means that at least half the shots your guns and missile launchers fire are completely wasted as they'll vanish en route. The action is sluggish, the graphics are too crammed together and claustrophobic and, as seismica says, upgrades are predetermined... there's no winning if you don't gear up right. Zoom things out a bit to provide a sense of space, speed up the hero ship to actually allow some maneuverability, and if you'd just fix the shots vanishing when their target dies, then upgrading wouldn't be so demanding and restrictive and the game would be more flexible. 1/5, it's just that poorly planned.

Johnny Upgrade

Play Johnny Upgrade

Apr. 27, 2013

Rating: 0

I like how it says to upgrade more and die less to increase your overall score, but I never see a score.

Cyclomaniacs Epic

Play Cyclomaniacs Epic

Apr. 25, 2013

Rating: -1

I dunno... it just doesn't feel like the last two.

Super Duck Punch!

Play Super Duck Punch!

Apr. 25, 2013

Rating: 1

Here's what's really bothering me... is survival mode supposed to pay in coin depending on how far you get? Because the WSOD sets you back to after the last fight you WON, which would mean we're getting robbed of whatever coins we would get from the survival round.

Super Duck Punch!

Play Super Duck Punch!

Apr. 25, 2013

Rating: 2

Still gettin WSOD =(

Frantic 3

Play Frantic 3

Apr. 23, 2013

Rating: 0

The first boss is a great early fix for coins. Equip three magnets, three debris collectors and up to five level 1 missiles (any more and you'll do too much damage). Just dodge the first few arcs and the sprays of fast green bullets; when he starts spraying long, slow streams of red bullets, sit and scrape the first few. When he starts spraying them up from the corners, wait till he also sprays some down, then unload your secondary. The scraping will net you plenty of coins and the remaining streams will convert to coins for another great chunk of change. Three or more missiles equipped will let you flat-out kill the boss with secondary from there. I usually net about 30k coins per trip.

Red Remover Mobile

Play Red Remover Mobile

Apr. 13, 2013

Rating: 0

I keep having a problem where I tap a spot on the screen, but when I tap somewhere else next, the game responds as though I'd tapped the same spot again. it often destroys an item I didn't want to destroy. Most distressing.

Super Duck Punch!

Play Super Duck Punch!

Apr. 13, 2013

Rating: 2

1/5 just for the white screen of death. First time I've ever given a JMTB game anything but 5/5. How did this get released like this?!?

Icebreaker Mobile

Play Icebreaker Mobile

Mar. 24, 2013

Rating: 0

i love this game, but trying to play it on my smartphone is just frustrating.

Drift Mobile

Play Drift Mobile

Mar. 18, 2013

Rating: 0

awful game. when I tap a node, sometimes another unrelated node also lights up and ruins my navigation. 1/5

Filler 2 Mobile

Play Filler 2 Mobile

Jan. 08, 2013

Rating: 0

There's an obvious delay between when you let go and when the game does. This makes it hard to do any surgical ball placement in later games. 1/5

Dungelot

Play Dungelot

Dec. 11, 2012

Rating: 3

I just see "(you can't"

Dungelot

Play Dungelot

Dec. 11, 2012

Rating: 5

Now the game appears, but you can only see about a quarter of the screen. A message box appeared but I only see the bottom left corner and the red X option, but the rest of the box is off the screen and I can't even click the X.

Dungelot

Play Dungelot

Dec. 11, 2012

Rating: 0

Fail. Error launching Unity Player. Bad file length.

GemCraft Labyrinth

Play GemCraft Labyrinth

Dec. 11, 2012

Rating: 3

Also: It's worthwhile to keep an eye on battle amulets. When you can, build towers till you have 10. You don't have to use them. Build shrines in twos when you can safely afford them until you have six... they're great crowd control AND those 2/4/6 shrine multipliers are nice. Practice summoning monsters and using shrines to control their hp, so you can rack up those summons multipliers. Practice making stronger gems, too, and work on summoning waves early. Push yourself as best you feel you can safely handle: on a Pylon field you can gather a total of 285% multiplier from battle amulets, so keep track and learn to gather them: DON'T ignore the one for not letting anything reach your orb, though, because that 30% is a HUGE portion. It's a big deal.

GemCraft Labyrinth

Play GemCraft Labyrinth

Dec. 11, 2012

Rating: 0

Keep it simple: Instead of trying to redo a field with Double numbers, +15 waves, Double hp Armored with banishment penalties, greater armor and faster, do a field you haven't done yet with just Armored, +15 waves and banishment penalties, doing all fields with just those will get you far, and THEN you can go back to old fields and do them again with a couple added modifiers. Learn as you go, don't push too hard, and remember that you can always try again, there's a lot of fields in the game so there's always something else to try!

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