I dropped down to the room below the big room where Mother starts talking to you. On the left is a small gap that you can crawl into, but then you're stuck. So now I'm stuck. Yay.
After spending several days engaged in the worst crafting run I've ever had, I have come to suspect that they've decreased the natural chance to get refined gear in order to make pixie dust more appealing. Not a good tactic.
The game needs a bigger playing field, bombs and, most importantly AUTOFIRE. BTW, you CAN take points OUT of a stat later and reassign them elsewhere. Use this to boost your XP and cash early, and when you're comfortable with what you have, take them out and put them elsewhere as needed.
The Prime Gun is unmatched in damage output, hands down. The only reason you would need to use anything else is when you encounter sawblades or iron boxes (or the one boss with orbit shields) that you need to destroy with the rocket launcher. Which is a little bit of a letdown, really. DH3 should let players use increasing strengths of these effects on one weapon.
Speed definitely makes a difference, but you're going to see less impact as you advance in the game because you start with higher BASE speed right off, due to the +all stat bonuses. However, it's worth nothing that Speed affects both walking speed AND attack speed, so is always worth investing in. This is why you'll see such a huge difference between four Ninja and four Knights... the Knights both walk and shoot slower.
Two Ninja and two Cats is also pretty devastation. The Ninja provide spray damage and rear attack, and the cats send the whole crew into overdrive, filling the screen with shots. One Cat and three Ninja, though, doesn't have the same punch... you need two Cats to get the superior Speed boost from the Special.
3 Fairy + Knight is a joke in Survival; not enough speed, not enough damage output. They can't reach half the monsters to kill them before they coast by and even if they could, they can't do damage fast enough. Four Cats, however, is pretty decent; they'd suffer the same problem with lack of defense... if their Special didn't turn them into four chain guns. It's worth noting, however, that Ninja still give you 3 bullets per any others' 1 bullet, and theirs reaches backwards to help deal with walls o critters behind you.
I took four ninjas on Survival. Worked on Candy (and a couple Magnet) first, the did Attack and Special, then Speed and Health. High-area-damage team will get you there; dying midway through wave 17 got me 28.8k, dying shortly into wave 18 got me 32.2k. Good luck!
Wow yeah 4 ninjas decimate. They're so strong, I worked on Candy and Magnets first because they can handle that much. I stopped on Candy and Magnets about halfway and then worked on Attack, Speed and Special. They're devastating.
In the level where two men are on ledges above you, and you need to use super to let them out so they can ride the bouncers to the right to reach the explosive... there's no beating it. They never get that far, the geometry bounces them back.
My very first time playing in about two years, and I got 6.6 million on the very first setting (Leaves in the Wind + Music + In&Out + Right). It's doable, folks!
Screw Madagascar, and screw this game. Nothing I do brings the disease to Madagascar. Even if it starts there, it closes it's port soon after so the disease never leaves. Very poor planning on the designer's part. 1/5
My game froze at the wizard pet fox (not Snowy or Puffles). I was swinging when I approached it, the Medal Get window popped up and now my guy and the fox are just staring at each other. I had to refresh the page to get out. 1/5
The natural chance to craft refined gear has not changed.