Games Achievements My Kong Sign In

qedrakmar's Comments

Comment

Mine Life Tycoon

Play Mine Life Tycoon

Feb. 25, 2016

Rating: 31

Really? Spacebar? The loudest key on the keyboard? In seriousness, though, it's not a bad idea, it's just lacking substance.

Pixel War Defence

Play Pixel War Defence

Feb. 09, 2016

Rating: 0

So, there's still scale issues. I maxed out all the slots and upgrades... then had to wait another 20 minutes while I played a game on another computer, until I had enough resources to complete the space race. It was otherwise fun, but you still need to work on having both a good first impression (getting people to play the game for more than 20 seconds) AND a good lasting impression (getting people to want to play your next game).

Developer response from Brute

Thank you for the feedback, I'm glad you found some fun in the game. Over the next few updates there should be some content added and a couple of new features to help with both scalability and replayability!

Epic Miner +

Play Epic Miner +

Feb. 07, 2016

Rating: 0

An interesting idea. It doesn't quite pan out, because the miner upgrade doesn't ultimately change your $ per second (accumulation of the money means a slower miner covers less distance per second, but the $ per distance is higher, ultimately giving you the same end result). Still, I don't think you should give up on this, as the ability to think of different mechanics in a idle game is a precious resource. Let's see what else you come up with...

Idle Odyssey

Play Idle Odyssey

Feb. 03, 2016

Rating: 0

Hey, Devs. FYI, I'm still getting that Unity Player launch error. I don't know if you tried to fix it or not in the multiple patches you released, but thought I'd let you know it's still there. If it's just me, well... sucks to be me, then, I guess.

Idle Odyssey

Play Idle Odyssey

Jan. 31, 2016

Rating: 0

Error Launching Unity Player: Failed to decompress data for the AssetBundle 'WebStartData'. Sounds like you have some packaging problems...

Developer response from Beartroutgames

What the hell does that even mean? Oh wait, the programmer on our team says he gets it. Thanks for the help, yo.

Magic Tower Clicker

Play Magic Tower Clicker

Jan. 22, 2016

Rating: 8

A game that doesn't work when it loses window focus is not an idle game. At least it looks nice. I'll check back later and see if you've polished up the experience.

SuperComputer Kilo Update

Play SuperComputer Kilo Update

Dec. 24, 2015

Rating: 1

Fantastic gray screen simulator. Can't wait to see what it unlocks next...

Developer response from ZacsGaming

The pb seem to be on your side everything work fine !

SkillQuest 2

Play SkillQuest 2

Dec. 17, 2015

Rating: 1

This game feels like it could be a lot of fun, once it's finished.

World-Smith

Play World-Smith

Dec. 10, 2015

Rating: 3

Since the relationship between stars/mastery/coins and reforging is still not clear to many people: Reforging doesn't actually give you anything WHEN YOU REFORGE. You earn the production bonus right when you get the star by crafting enough materials. You earn the coins right when you unlock the new materials. Reforging only keeps the production and coins you have (and later, money), and you get to earn the star again, giving you a chance to earn ANOTHER bonus to production, when you re-earn that same star. You also get to unlock the materials again, and earn more coins right when you unlock them (Tier 3 and up).

Endless Adventure

Play Endless Adventure

Nov. 28, 2015

Rating: 1

Random IP needs javascript access? Hmmmm, no.

Idle Sword

Play Idle Sword

Nov. 27, 2015

Rating: 1

And yes, now that I've thought about it, I do see the problem where, 6 or 7 resets in, a soulbound item with multiple Dragon Staves could be auto-killing bosses, but I still think nerfing the combinator is kind of lame.

Idle Sword

Play Idle Sword

Nov. 27, 2015

Rating: 1

Wow, limiting the combination to 1 magic effect really ruins the combination strategy, and makes any attempt at a creative strategy for soulbound items worthless, since now the only thing that matters is DPS. Coupled with the decreasing critical on combination from the last patch, there's really no reason to ever combine any gear with anything other than a crossbow now, since the only strategy becomes "kill it before it gets to you". That also makes the healer's role worthless, since there's no possible way to get enough high-level healing without doubling up on magic effects. Add that to the removal of the Dark Night from loot drops, and there's no longer a viable "outlast" or other strategy besides raw DPS. It's really kind of disappointing when you have the opportunity to build a neat strategy and then it just goes away in favor of min-maxing.

Cat Clicker MLG

Play Cat Clicker MLG

Nov. 23, 2015

Rating: 9

You're killin' me, Smalls.

Idle Sword

Play Idle Sword

Nov. 22, 2015

Rating: 0

I also just noticed the new icons are so large, they spill out onto the screen when the inventory is closed, and block the info panels for the heroes.

Idle Sword

Play Idle Sword

Nov. 22, 2015

Rating: 1

OMG! The inventory now has GIANT icons, and I can't actually see what I have any more, let alone click on something.

Monster Slayer Idle

Play Monster Slayer Idle

Nov. 22, 2015

Rating: 44

You obviously don't understand the concept of an idle game. "It's idle until something happens" is not an idle game. You should look at the mechanics of some of the more successful games (idle, sort by popularity) and see what's actually pleasant about them before trying to diverge from something that's almost formulaic, just for the sake of diverging.

Idle Sword

Play Idle Sword

Nov. 17, 2015

Rating: 0

If your inventory is full, and you try to use the combinator with equipped items, you will lose those items (like the irreplaceable ranger ring I just lost) when you take them back out of the combinator because you can't put it straight into your equipment slot.

Idle Sword

Play Idle Sword

Nov. 11, 2015

Rating: 2

Pro tip: Take that loot ring off your warrior and put it on your healer.

Bloody Hell Reaper

Play Bloody Hell Reaper

Oct. 29, 2015

Rating: 2

I wish gamemakers would include a list of what sites their games need to connect to, for those of us who use adblockers to protect from trackers and harmful scripts... If I don't know what sites to allow, your game never runs.

Developer response from AndreuF

Game is hosted on github and uses pure html5, (we didn't test on safari or ie). There is also a google tracker but isn't required to play the game (I have adblock and can play the game without any trouble)

ZombieIdle

Play ZombieIdle

Oct. 22, 2015

Rating: 3

As others said, this is almost unplayable, due to lag. From the outside, it looks like you've probably got some number crunching routine running once per zombie, instead of a larger group calculation, but that's just a guess. Whatever it is, it's killing your game.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate