Man, every time I think this game can't get any worse, it pulls something out of its ass and proves me wrong. Like those effing ghosts. That is cheap beyond reason.
Congratulations Armor Games. You succeeded in making a sequel to Decisions that is actually even less of a joy to play than the original. That's quite an accomplishment, truly. I gave the original Decisions a 1/5 -- I wish I could give this a 0/5. "Best of 2012" my arse.
I don't believe this. I thought Kingdom Rush was an awful game, but this one not only rips off Kingdom Rush, it actually somehow manages to be worse. "Best of 2012" my foot Kongretate.
NO EFFING WAY KONGREGATE!!! NO EFFING WAY!!! I was wrong. This isn't a ripoff of Epic War. It's ten times worse. This is one of those games they used to test how people react to test -- they make it all cutesy and innocent-looking and tell them it's for children when it's really broken and ill-conceived to the point of nearly being unplayable. It is a festering turd disguised as a game, and you should be damn ashamed of yourselves for letting it be called one of the best of 2012.
Paladog is one of their best of? Okay, let's check it out. *gets to the tutorial* Oh wonderful! it's an Epic War ripoff! Thank you Kongregate, you're awesome!
Really Kongregate?! Really?!! This stupid P.O.S. cell phone game is one of your "best of 2012?!" I don't think so. This the bare-bones minimum with no beta testing whatsoever -- not by the dumkoffs that developed it, and clearly not by anyone at Kongregate either.
"Best of 2012" my foot. The Infectonator series does something many otherwise thought impossible: Makes a game about the zombie apocalypse dull, tedious and boring.
First, there's rushing to meet a deadline. Below that is phoning it in. Below that is not giving a damn. And below that is having nothing but contempt for all of your consumers and genuinely wanting the game to be bad. And below even that is wherever the hell you were when you made this festering turd of a game. It is, hands down, the lowest of the low for NotDoppler. Shame on you for letting your logo get slapped on this, and shame on Kongregate for hosting it.
When did notdoppler suddenly decide that games that are actually passable are overrated? This controls even worse than Soul Driver. How in the hell did you manage to accomplish that?!
You know what else would be nice? Is if, instead of those stupid, barely relevant quotes, you instead wrote what the items actually do. Be honest with us: Did you TRY to make this game as crappy as possible?
This game is the most blatant display of "pay to win" mechanics I have ever seen in my life, so boy must it have taken a lot of balls to make sure that "Donate" button was on screen at all times. Even Family Guy Online wasn't this shallow about wanting nothing but to sucker you out of your money.
This is it. This is, hands down, the most pitiful excuse for a game I have ever seen on Kongregate. And believe me, that's saying a lot. There are PLENTY of games that are play-to-win, but most of them do an at least minimal job trying to hide the fact to try and get you addicted to it first. Not with this festering turd of a game. First thing you learn is that you are going to get your ass handed to you even on the tutorial levels unless you spend, spend, SPEND! Put this game on a CD and shove it back from whence you pulled it.
Yeah, it's a real good sign when you have to zoom so far out that you can't read the text just to get the game to freakin' fit on the screen. Don't bother giving this game any badges Kongregate; it doesn't deserve them.
Just when I thought this game couldn't be any worse, you introduce those [expletive] homing enemies. There is no [expletive]ing way you threw those things in, beta tested the level more than once and said "Sure, those things can stay." You're either phenomenally incompetent or you're trolling the players. Either way, I wish I could give this a 0/5.
Yet another game where the developers clearly cannot grasp that "quality" and "punishingly difficult" are not synonyms. This game doesn't control nearly as well for the challenges you expect of the player. Yeah, I know, you were channeling Super Meat Boy with this game, I get it. Just one problem: Super Meat Boy sucks too.
Easy mode alone is a bloody nightmare just because of how utterly piss-poor the controls are. Be honest with us: Did you do ANY beta testing on this game?
Skip the dash suit. It doesn't control well, has a tendency to activate when you don't want it to, and honestly, and there weren't any situations where I genuinely felt it was needed. Beyond that, however, I felt this was a really solid game. Not perfect, but a load better than most of the platform shooters Kongregate has to offer. 4/5.
It only took one level to encounter what I consider to be a severe oversight. Whenever the game lags, movement slows down, but not the enemy's rate of fire. This results in the game quickly devolving into a hypershooter, which the now sluggish controls are not capable of handling. That, in my mind, is game-breaking.
sounds like you have a chip on your shoulder, get off kong and get some fresh air