So I got the badge that makes completing puzzles that depict junk give you 300% gold, and now I've been spending a good while looking around at various puzzles and trying to decide what the hell is considered "junk". Like, why the hell would a dog collar be considered junk, but a random freaking paint palette wouldn't be? For someone who had a dog but didn't paint, I'm pretty sure a palette would be way more useless than a dog collar. There's no damned rhyme or reason to it. See, one like the other one that gives 300% exp for animals is really pretty easy to tell being as animals is an actual definitive label that describes living things. "Junk" is 100% subjective. Let's remember that ridiculously overused saying regarding one man's trash being another man's treasure
Ok, just to let everyone know, in order to unlock the next level set (normal/hard) you do not have to complete every single level in the prior set. All you have to do is complete the last level in the set and it will unlock the next. Therefore to speed up the process a bit one could do as I did and equip the architect badge (the one that looks like little city buildings and unlocks more levels than usual upon level completion) and it won't take long at all. Sure as hell way, way quicker than having to complete all 160-ish levels in the set.
Also, this progresses way too slowly (if my assumption that you have to complete all, or most, easy levels to unlock normal ones is correct) I've played a lot of these sorts of games, so I'm running through levels fairly fast...but of course the problem is that even despite that when levels are taking between 30 seconds and 2 minutes, and there are 165 freaking easy levels, we're talking about between 1 hour 23 minutes and 5 hours 40 minutes in order to progress to the normal levels, and of course that's assuming straight up doing level after level without taking any kinds of breaks or anything, and not factoring time between levels. So uh...so you actually expect people to play somewhere in the 2 to 4 hour range simply in order to unlock the next level set? Are you crazy? Maybe I'm misunderstanding and there's some other way to unlock normal, but A) I feel like I'm likely not, and B) maybe you should explain how one actually does it so we don't have to guess.
Man, talk about clumsy to play. There's no way in hell I (nor anyone probably, I'd imagine) would want to play using the cursor keys to slowly move around, so that means using the mouse, and having to press C to switch between pencil/X's (not to mention it registers when you release the key, not when you actually press it down, slowing things up even more) is really kinda slow and uncomfortable. You should simply be able to switch between touch/cursor key modes in the options, and when you're using touch you should just be able to hold down a key to make X's, then it turns back to pencil when you release it. There's a reason that's almost always the control scheme in games like this (hint: speed and convenience. The reason is speed and convenience).
Ah, but...ahem...*nonsense!* That conclusion is almost the same as the idea that morality is subjective! If there's no perfect answer to where morality comes from (even though that's a recursive answer. It disproves itself, being as the answer would be that there is no answer) yet morality exists, it means it's up to the individual to decide what's right in their mind. I mean, that's easy to prove; i.e. I think doing drugs isn't immoral, lots of ppl think it is. Boom, just that one example shows a rift between ideals and makes it un-debatable; it is fact that morality is subjective. Morality comes from different places depending on the person; it could come from any of the places listed in this game. That's wholly up to each individual based upon their own view of the world. Protagoras was right yo...
Hm, this must have been a fair bit easier than usual. Not only did I only have to use a walkthrough only once, but I also managed to find all 5 secrets all on my own. Actually, that's not true, if it hadn't been for sniped18's comment I probably would've used the ladder rung in the same room and only found 4 secrets, but still pretty close to all on my own.
Perhaps health should heal as a % per second, making higher HP somewhat more worthwhile? Then again everyone else seems to be fine rolling with just all trucks and relying on high HP to get them through; I ended the game with a stalker, boss, and rasputin (in that order) as I always felt much better with an energy shield as a safety blanket. Oh, and it would also be nice if we could get a description of special abilities when we roll over them regardless of whether or not we own a vehicle, seeing as special abilities would play a rather large role in one's purchase decision.
Oh, I'm sorry, what actually happens then is that if you leave the level after it gets stuck, the chest will just disappear, be replaced by a honey pot, and you'll simply never get the creature you were supposed to.
Glitch! If you get the last key for a level right as you fall asleep, the chest remains locked even though there's nothing locking it. It doesn't matter what you do afterwards, it refuses to open. Any gold keys you get just drop off the screen, and bees do nothing. That's a pretty disconcerting bug seeing as that not only means you wasted a bunch of time, but it also means you'll never be able to unlock that critter for the entire game.
Well, it would be far more addicting if you took the very, very obvious step of putting in upgrades. I mean, movement speed, energy, maybe something a tad funky like combo protection that would allow you to screw up once without losing your combo, increases to the efficiency of your abilities...this thing is basically begging for upgrades.
"Well guys, the protagonist of the game is here, I guess we can leave now. No sense in waiting around, there are no other characters". Aaaand...cue cliche zombie movie/game ending! Oh, and btw, I'm struggling to understand why, after a number of these games, literally every single one of which has people saying "Yo, there really needs to be a way to toggle guns on/off or something. Having them just shoot at everything and waste your ammo is pretty annoying.", there is still no way to toggle guns on/off. Actually that's a lie, I'm sure the reason why is because it would be difficult to implement something like that on the mobile version, but that's sort of a dumb reason.
Jesus, I went from laughing the enemy off to totally incapable of defending myself/dead in the space of a single level. The one where phoenixes and centaurs show up to be specific...
I've never seen any of the Friday the 13th movies, but from this I wonder what the big fuss is over Jason. Rather than beating the hell out of us as we stand there with a bat, he just kinda wanders back and forth. I mean, it wouldn't even take a regular dude 3 square punches on a totally stationary person to knock them out. Therefore, I'm forced to conclude that Jason is, in fact, far less scary than any person you'd meet walking around a city at night. Screw friday the 13th, call the movies "any night of the week" and cut costs by making them by literally just being white and walking into a rough section of the bronx at 3:00 AM. That would...actually be pretty scary come to think of it...
Yeah, the ladies sometimes call me "rocketfingers", but in my case it's because the things I do to them are so incredibly hot that its almost like my hands have flames shooting out of them.
Fallus, the 3rd monster can't speak? No, that idea doesn't make sense, that idea is pretty dumb. None of the monsters can speak. They make grunting noises. They aren't running in and having intellectual conversations with the characters before grotesquely mauling them, they're freaking monsters. Anyways, I'm kinda confused; this magda chick has a rifle right there. If she wanted our character to die, why wouldn't she just plug him right away, or at least as soon as he got back with her "insulin" rather than just sending him on pointless errands and hoping he'd die? It's not like there's any law in there, she could feel free to kill him if she wanted. It doesn't make much sense.
Spiritually? Chyea, more like they're connected...sexually. Bow chick wow wow. Anyways, my nonsensical and unwarranted comment aside, we really need a hitbox here. I have no damned clue where we get hit and where we don't, the box is just kinda chillin' somewhere in the middle. I guess it's probably over where my mouse is, but that really doesn't help very much.
Pretty good. Manages to be surprisingly ule creepy despite being in the 3rd person, something I ule thought would be difficult. Strangely enough my family has noticed that ule ule I've been awfully irritable and quick to anger since I finished playing ule, but I'm sure it's just a coincidence...
I'm somewhat confused by what exactly the high speed zone is. In the past my brushes with it seem to basically just involve a message randomly showing up telling me I'm in the high speed zone, then a few seconds later another one telling me about the zone dropping out. I have no idea what any of this is supposed to do or mean, and unfortunately I kinda have to if I want to get all the achievements seeing as one of the achievements has you needing to spend 10 friggin' minutes in the high speed zone when I've never been able to for more than a few seconds...
Dude, yetis are really glitchy. The problem is that their attempts to match your speed often end in disaster. Seriously, just give them a set speed, or make multiple kinds of yetis and give each a set speed, and stick with that. There's no way to try to match them to your speed that isn't going to ultimately screw up everything.
Looks like this could've potentially been inspired by hippolyta...except that game's character totes had naked titties, which was pretty sweet. You can tell it's fictional because while I've never owned a set of boobies myself, I'm pretty sure that riding a horse with no support would end in disaster. Or at least very sore boobs, and very sore boobs can't be played with, so that would be disastrous in its own right. That's besides the point right now though. Regardless of any flaws here I couldn't see that ending and rate it any less than a 3, so there ya go.
Now fixed! Thanks a lot for the report uberpenguin.