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Pandemic: American Swine

Play Pandemic: American Swine

Aug. 11, 2009

Rating: 0

this game is IMPOSSIBLE due to bugs - everyone's immnue, more than 70%, but I still haen't won. Stupid. 1/5

Dynamic Systems

Play Dynamic Systems

Jul. 27, 2009

Rating: 0

This is very unoriginal. Clones like this one succeed or fails on the level design; the level design is poor here, making this 2/5. But the terrible lazy GUI design on the rotation handles (very very very hard to use) make this 1/5.

MoneySeize

Play MoneySeize

Jul. 22, 2009

Rating: 0

nice idea, but the mind-blowingly crap controls ruin it. You need to tweak the response curve for left/right, and you need to change it so that it doesnt walljump when you try to double-jump, and vice versa. Horribly out of control.

The Great Siege

Play The Great Siege

Jun. 28, 2009

Rating: 0

Here's a really cool feature. If you lose a battle, and don't hit "try again" (because you want to go back to the main area where you buy upgrades etc), it deletes your game. Compeltely gone. That's it. No "are you sure you want to delete all progress?" No "by the way, this game DOES NOT AUTOSAVE - if you continue, you will lose everything?". I stand by my 1/5 rating. Terrible game.

Epic War 3

Play Epic War 3

Jun. 26, 2009

Rating: 0

Hey, you know whats really funny? When the control system is so crap that your hero commits suicide instead of WINNING THE GAME. Lazy lazy game design. Fix it. Units should go where I tell them - not commit suicide all the time because the author's AI was so stupid.

me and the key

Play me and the key

Jun. 18, 2009

Rating: 0

If I could give this -1, I would. The author should learn the basics of capturing mouse input before including timing-sensitive puzzles. Go read some documentation.

Fantasy Kommander

Play Fantasy Kommander

Jun. 03, 2009

Rating: 0

Inexcusably bad given how many games its stealing from directly - no originality, an appallingly bad balance of core game logic (oh, your unit just randomly got hit for 100 damage. Now you cannot continue the game. HA HA HA!), a UI that could generously be described as "weak", very little strategic play, no in-game instrucitons, broken mouseovers (with most of the important info "missing" from the tooltips), and overall ... well ... boring. 1/5

Pirate Defense

Play Pirate Defense

Jun. 01, 2009

Rating: 0

user interface far too complex and incomprehensible. Yuick.

Learn to Fly

Play Learn to Fly

Jun. 01, 2009

Rating: -1

Giving it 1/5 because a) it's totally unoriginal, b) it's not particularly well-balanced, despite being a cheap-ass clone, and c) being forced to click "clear saved data" every time you make a mistake - damn pathetic and stupid.

Neverending Light

Play Neverending Light

Apr. 04, 2009

Rating: 0

1/5 - for the stupid sprite colelcting being impossibe if you dont race in first 10 seonds, with no warning, just a big "ha ha you just wasted twenty minutes of your life" at the end. This "game" has terribel collision detection on attacks, and is so tedious you may just lose the will to live if you play it. This is the concept of "TL;DR" played out as a computer game. Ugh. Real pity, because the art and sound were great, but completely ruined by the horrible overall experience.

The Line Game: Orange Edition

Play The Line Game: Orange Edition

Mar. 21, 2009

Rating: 0

no badges? Huh? Stopped playing after level one.

Epic War 2

Play Epic War 2

Jan. 02, 2009

Rating: 0

AND for making the arrow tower shoot into the ground if you use the scrollwheel to do anything. Map to the arrow keys, not to the action!

Epic War 2

Play Epic War 2

Jan. 02, 2009

Rating: 0

also for the "you start with random amounts of mana and have no idea whether youll be albe to use abilities or not"

Epic War 2

Play Epic War 2

Jan. 02, 2009

Rating: 0

Fun. But 1/5 for the braindead upgrade system that punishes you for attempting to do anything except "upgrade in the EXACT order that hte author chose to be the ONLY order you're allowed. This is not a game; you are not allowed to make decisions"

Shore Siege!

Play Shore Siege!

Dec. 01, 2008

Rating: 0

glitch doesnt work any more. Game sucks without the glitch. 11 days is simply luck for how much money it gives you. Too boring to play the whole repititve thing many times to wait untli that "magic" lucky run. sTupid.

99 Bricks

Play 99 Bricks

Nov. 20, 2008

Rating: 0

Everytime I play, it is only orange bricks, no matter what. Why? Bug in flash? Bug in game code?

Mytheria

Play Mytheria

Nov. 18, 2008

Rating: 0

Nice game, cloning Mtg and simplifying the mana is a good idea - but shoot whichever idiot made the "fancy" buttons that fade in and out and make every game take 3 times as long to play as it should. Very very very annoying. 3/5 because of the UI alone.

Zilch

Play Zilch

Nov. 18, 2008

Rating: 0

This is an absolutely terrible game - I could write a "perfect" bot in about 10 minutes flat. This is like Blackjack - there is only one option that is valid in each outcome (assuming you have a brain and a triple-digit IQ). Boring, boring, boring - this is NOT a game, tis a "randomized puzzle game" / "intelligence test".

SHIFT 3

Play SHIFT 3

Nov. 06, 2008

Rating: 0

When you still have "impossible to die, impossible to escape" sitatuiosn (my character cannot move, got into a dead end), you MUST have a "kill / restart screen" button. FFS.

Storm the House 3

Play Storm the House 3

Nov. 05, 2008

Rating: 0

1/5. So damn buggy. You can fire 20 shots at a 2-hit man and he doesnt die because - 10 pixels away - some other man is going through death anim. This is just VERY lazy programming. Fix the bugs.

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