P.O.S. crashed on me during a mission, and when I reloaded, the mission was completed with a one hour cool down time, but recorded no resources nor experience earned. And don't even think about trying to report that on the Con Artist Games forum -- they'll ban you in a heartbeat if you try to tell them what's wrong with their shit.
Con Artist has absolutely lived up to their namesake with this game. Not only is it a festering turd, it is, quite literally, deliberately broken. I know this because, not only are there obvious flaws in the game that effectively force the player to spend fuel, the in-game cash equivalent, but any attempts to point these flaws out on their user forum will result in you being banned. IE: They are aware of the flaws, and they throw a fit whenever anyone else attempts to point them out, the obvious conclusion of which is that game was made crap deliberately to try to line their pockets faster. Like I said, they lived up to their namesake.
#1 cause of death in this game is still survivors all collectively deciding to sit on their worthless arses so that one gets wailed on by the swarm while the others just sit back and watch. You ever plan to do anything about that?
I appreciate that you actually tried to make a RTS game that isn't just about paying money to eliminate the wait times, but this is still a pretty sorry excuse for a game. It has a tendency to crash randomly, crafting ONLY has the option to use fuel to construct, and the #1 cause of survivors getting downed in the game is them refusing to move their ass even though you told them to a hundred times.
I give this game a lot of credit for not being yet another "endless parade of money walls" RTS games, but it's ruined, IMO, by the greater emphasis on being a dick to other players.
You've been doing a lot of updating lately, but you still haven't fixed the broken achievements. I've done a boatload of PtP, and I've got a hefty collection of obsidian daggers to prove it, but I'm still at 0% on Silver Stag. Which, given that I've also got the one-year gift in my inventory, seems pretty pathetic. It's one of the original fealty options and it STILL doesn't work?
The most fun I had in this game was watching him eat the banana in one bite. Might explain how he got whatever drugs he was on (FYI, I'm saying the game sucks).
The biggest challenge in this game, BTW, is still trying to get it to behave. The game will literally fight with you about what it is that you want to do -- I click an option, and nine times out of ten, while my clicker is hovering over the "Go" button, it'll just randomly highlight another. Recently it did it behind my back; I picked out my sworn sword (a peerless Lv. 24 charlatan) and action on a quest (Swindle, of course), went into another window to do something else since it was taking so long, and when I returned to it, the quest was being done by my Lv. 3"Helpful" starter sword. Why is this the one thing you can't get right to save your life?
The following achievements are glitched, not registering, and/or otherwise unobtainable: Thornless Stem (etc.), Young Wolf (etc.), Finger Dance (etc.), Dragon Tamer (etc.), Silver Stag (etc.), Bow So Low (etc.), Laws Are Tedious Business... (etc.), Gauntlet in Velvet Glove, and If Friends Can Turn Enemies..., I've fulfilled requirements for all of these and am still at 0% on all of them.
The lag is murder. It builds up over and over, and worse, it's selective. The third level is now unplayable because the lag affects the speed of my cats but not the speed of the ghost (which was a total B.S. thing to throw into the game BTW). Throw in the endless amount of backtracking needed to complete the uniforms for their bonus (which, if I knew what they were in advance, I wouldn't have bothered with 90% of them they're such crap), and you have a recipe for an absolute turd of a game.
Congratulations. You have taken the most simplistic of games possible and made it a frustrating P.O.S. by mandating a cumbersome, frequently unresponsive control scheme into a game that should otherwise just be point-and-click. Bravo, douche!
You have an uncanny talent for ignoring blatant problems while screwing up things that were otherwise fine. For example, I recently figured out through experimentation that specialty bonus are no longer relevant; they show up when CALCULATING your chances of success, but as soon as you click to proceed, it snaps back down to a lower number. Meanwhile, every problem I've ever written about in the past has remained unaddressed. Why should I consider that prompt urging me to spend $20 that keeps getting shoved in my face when all the evidence indicates that screwing up is DisruptorBeam's policy?
This is the first game I've ever played where my greatest foe is the menu. Nine times out of ten, it will literally FIGHT WITH ME over my selections, either by constantly selecting a different option than the one I want to take or by constantly re-opening a menu while I am trying to close it. It takes a great deal of talent to feck up that spectacularly.
This game sucks for the exact same reasons as the last game you made. If anything, it's worse, because now instead of just getting sent back to the last checkpoint, I get a seizure-inducing rewind. You've demonstrated beyond a shadow of a doubt that you're just trolling us with this garbage. You can stop now.
The second most horrifying thing about this game: Seeing that the developers were so self-indulgent they even wanted credit for writing the dialogue you see when you look at the background scenery. The only thing more horrifying than that: Seeing my own R.L. name among those credits. God I hate this ****ing game.
Hint: Don't try to solve the sound puzzle PERIOD: IT'S ****ING BROKEN!!! Yes, I know what the solution is, and the solution doesn't ****ing work. This game should have been called the Pretentious Horror game, because the only possible explanation I can think of for a game to have been put out in this state would be if the developers were too busy looking in the mirror and thumbing themselves to trouble themselves with any alpha testing. The Game Kitchen can **** themselves all the way to Hell.