Call this piece of crap what it really is: Pet Protector 3. And it's a piece of crap for damn near the exact same reasons as Pet Protector and Pet Protector 2.
P.O.S. wouldn't let me make do simple things like turn left as early as the second mission. Either you neglected to include something in the instructions, or this game is total crap. Either way, 1/5.
Usually I can't stand these games where you play us through the same levels and switch up the controls. This one, however, made it work. Simple and straightforward in its mechanics, yet intricate and challenging with its layouts. Exactly what a puzzle game should be.
Have you ever played a game that was so lame, so bad, so difficult for all the wrong reasons, that you seriously considered hunting down the people that made it so you could brutally murder them? If you haven't, you never did any beta testing for this piece of crap. This is the worst sequel to an otherwise good game I have ever seen.
Usually, when a game has one of the least acquired medium difficulty badges, it's a sign that the game is either very bad or very bloated. In this case, I think it's the latter. This is an excellent game, but the load times and graphics are going to make this murder for anyone to play on Kongregate. Take my advice everyone: Quit what you're doing now and download this game instead. It's an excellent game; don't let the constant skipping convince you otherwise.
This game already locked up on me and let the zombies have their way with me twice! Do you expect me to believe that ANY beta testing was done on this crap?
Yet another real time strategy game that not only enables, but actually ENCOURAGES players to be absolute douchebags to each other. As soon as I get the hard badge, you can cram all four servers of this B.S. right up your ass.
Whenever a game has one of the least acquired medium-level badges (as this game does), it generally means one of three things: #1: The game is lagtastic and can't be played on the average browser, #2: The game is glitchy and broken, or #3: The controls and/or level design suck enough to make the game nearly unplayable. In this case, it's the latter of the three. Seriously, get your arse back to the drawing board on this one.
The emphasis on combos to reach the final badge was a little discouraging (note: combos on this game aren't easy to make if you have an even slightly unreliable mouse, especially on the cannon levels), but beyond that, I'd say this is exactly what a puzzle game SHOULD look like. 4/5 & fave'd.
No offense, but it doesn't count as a challenging or difficult game if most of the "challenge" is getting the crappy controls to work. This is 5% puzzle mechanics, 95% frustration, which equals for a 100% turd of a puzzle game.
Okay, the CPU just gave "Reckless" three straights in a row. That's the problem with shoddily-programmed chance games; the CPU doesn't know what obvious cheating is.
What I learned from this: The creator(s) clearly favored pirates. Only 1/10 pirate levels had any challenge whatsoever, meanwhile every other ninja level was a load of crap.
On "Big Guns" wave 4 of 4, start by going right face up the first Eanova capital ship to appear and blast the living crap out of it with everything you've got. You'll recover a decent amount of the health you lost from the scrap it drops, and it will be a lot easier once you have some actual room to move.
What the hell is wrong with you? Why do you INSIST on using that damn "move with the directionals, aim and shoot with the mouse" control scheme that you know we all hate? My hands are killing me you stupid sum-mu-ma-biatch.
The controls are awful, and the CPU is a cheap futhermucker even in practice mode. Shove this P.O.S. back from whence you pulled it you miserable turd.
This game would have been a lot more fun if the opponent AI was not so shameless about awarding itself combos. Seriously, it would literally line up a vertical row at the top and then drop down two of the same kind right below it. It lined up a 7x combo that way with the very first opponent -- you will never convince me that was purely bad luck on my part.