Score 3 PvP victories... and it's a medium? I've been playing for a few days now, and the "matching opponents" that Duel finds are over twice my level; usually 19-22 against my 9. That means that, due to leadership, their armies are vastly larger than mine, and better units; and since I can't leave the battle when overmatched like that, my whole army gets sent to the infirmary and I have to spend yet more stamina to heal them all. Anyone know if there's a way to duel specific players, and if there are players who are set up to lose so we can get this badge? If it's something where you have to play a month or two before you have a prayer of winning a PvP, this should be at least a Hard badge, just due to the endurance of putting up with this game for that long.
Wayyyyyyy too tall. On my 1440x900 desktop, this game is a little over a page and a half tall; games should never require scrolling. Assuming a desktop is 768 high will make you OK for most users.
Wow, in which language does gravestones translate to (BT07:0S and zombies to SJ]V":D? I had to go to the pause menu each wave to find out what I was supposed to be doing. I can adapt to the controls, but you should really give the text at least a once-over before putting up a game.
And, as someone else said, use your bumper and smash into those zombies; If you're only using the shotgun for the zombies that get on your hood, you don't need to stop at army trucks that often. I found most of my ammo use was when I was parking for a while at a garage or church for several repairs or med pickups.
A couple notes: If the lag builds up later in the game, just refresh the browser window. I am using Chrome, and when I got to the final chopper, it was really slow. I refreshed, and had to retrain myself to a much faster smoother movement. Second: I used Diane's shotgun through the entire game. Because it reloads individual shells, it's easy to fire two shots to kill a zombie and then reload before the next one comes. Also, if she is reloading a lot of shells, clicking the fire button will stop the reload and cock the shotgun so you can go back to firing without reloading it fully.
If the text is appearing too slowly, you can just click again and it will give you the rest of that block of text immediately. (Final Fantasy 7 and other games did text the same way.)
Kevkilla1234, try the icons near the bottom that look like a speaker with sounds waves coming out and the one like a musical note. Clicking those mutes the background music and sound effects.
Uh, a white line on a white background? I occasionally see a white "nick" appear on one of the grey boxes, which is assume is my line intersecting with them... Is this a bug with Unity? I get the same inability to see the line in Chrome and in IE8.
The lollipop, city, and DNA maps were added much more recently than the badges. The tap map is the first Intermediate; the map looks like an outdoor tap (or spigot, if you prefer).
@z49203: The enemy probably played the Confusion card; it causes everyone to play a random card for the next 2 or 3 rounds. Unless you've clicked on the Autopilot button, which does the same thing until you turn it off again.
Thanks for the feedback, it's a pretty common one and something we are looking to address to improve the gameplay!